Search found 60 matches

by Kismet
Thu Dec 08, 2016 7:48 pm
Forum: SNESdev
Topic: Interest in "modern" SNES Development Hardware?
Replies: 153
Views: 45862

Re: Interest in "modern" SNES Development Hardware?

> This is why I don't like ARM platforms being promoted for emulators because it's hard enough to get people with a powerful PC to play a game like it was intended, good luck even getting half the accuracy out of a weak ARM part. I keep waiting for ARM to catch up on performance. We keep inching cl...
by Kismet
Wed Dec 07, 2016 6:58 pm
Forum: SNESdev
Topic: Interest in "modern" SNES Development Hardware?
Replies: 153
Views: 45862

Re: Interest in "modern" SNES Development Hardware?

Python tools can be converted to nondependent executables with py2exe: http://www.py2exe.org/index.cgi/Tutorial How well do py2exe and executables produced with py2exe work under GNU/Linux? The laptop into which I am typing this post does not and has never run a Microsoft Windows operating system, ...
by Kismet
Wed Dec 07, 2016 1:22 pm
Forum: SNESdev
Topic: Interest in "modern" SNES Development Hardware?
Replies: 153
Views: 45862

Re: Interest in "modern" SNES Development Hardware?

A graphic tool for converting bmp/png files (Tepples made one but it has Python dependencies) to the SNES formats If "Python dependencies" are bad, are GCC/clang dependencies better? No. If you want someone to use a devkit, it has to be self-contained. If the tools are cross platform, you...
by Kismet
Wed Dec 07, 2016 4:21 am
Forum: SNESdev
Topic: SNES Burn-In Test Failure
Replies: 5
Views: 3969

Re: SNES Burn-In Test Failure

Might want to be careful with testing against benchmarks or diagnostic tools, because you might "fix" the reporting only but not the actual problem. This is how hardware vendors end up shipping products that catch fire when actually used even though it passed tests :) My only worry here (o...
by Kismet
Tue Dec 06, 2016 10:27 pm
Forum: General Stuff
Topic: 4k tvs and classic systems...
Replies: 42
Views: 15370

Re: 4k tvs and classic systems...

Weird. All I know is Best Buy sells it as a "tv". Lets hope that tv/display/monitor ect does not become an interchangeable phrase. I get the feeling that will destroy classic gaming abilities very quickly. It's interchangeable as long as you are only talking about the HDMI connection. Mos...
by Kismet
Tue Dec 06, 2016 2:30 pm
Forum: SNESdev
Topic: Interest in "modern" SNES Development Hardware?
Replies: 153
Views: 45862

Re: Interest in "modern" SNES Development Hardware?

My point was more in line with people claiming they can totally tell the difference between lossless CD-quality audio and 24-bit 192KHz audio. Everyone wants to imagine themselves as some kind of god with superhuman abilities. Pretty much everyone else misses the point of audio sampling >96khz, whi...
by Kismet
Mon Dec 05, 2016 10:16 pm
Forum: SNESdev
Topic: Interest in "modern" SNES Development Hardware?
Replies: 153
Views: 45862

Re: Interest in "modern" SNES Development Hardware?

Don't the old-school Mario games have a ~4 frame input delay anyway? No. Maybe the original SMB did something with acceleration that had that result when walking or running, but jump timing? No way. I would never describe Mario controls as "tight". This may be a terminology issue. I alway...
by Kismet
Mon Dec 05, 2016 1:55 am
Forum: SNESdev
Topic: Introducing the VeriSNES (FPGA-based SNES)
Replies: 307
Views: 204039

Re: Introducing the VeriSNES (FPGA-based SNES)

H/V tile flipping has been implemented - here is a screenshot (no flipping, H-flip only, H&V-flip). Only took about 2min to do. Probably should have done it before I made the last video. Lol. >< But then we wouldn't get to see how the PPU actually works, which I think is what that video demonst...
by Kismet
Mon Dec 05, 2016 1:49 am
Forum: SNESdev
Topic: Interest in "modern" SNES Development Hardware?
Replies: 153
Views: 45862

Re: Interest in "modern" SNES Development Hardware?

@Kismet: I have done some more research and it turns out I would need a better, more expensive FPGA to drive a DVI or HDMI signal. The Cyclone II does not have the required TMDS Interface, and LVDS seems to be not suited to drive TMDS. And if the FPGA had the TMDS Interface, it would allow only for...
by Kismet
Sun Dec 04, 2016 12:30 pm
Forum: SNESdev
Topic: Interest in "modern" SNES Development Hardware?
Replies: 153
Views: 45862

Re: Interest in "modern" SNES Development Hardware?

[...]What I'd like to see is a SNES-FPGA kit that has a switch between HDMI-pixel-perfect scale (up to 8K) and Accurate (puts out 240p, use with external capture or upscaler) and can use original carts and controllers. A complete kit would need to emulate all the known chips if it doesn't have the ...
by Kismet
Sun Dec 04, 2016 1:01 am
Forum: SNESdev
Topic: Interest in "modern" SNES Development Hardware?
Replies: 153
Views: 45862

Re: Interest in "modern" SNES Development Hardware?

As kind of a response to this thread , saying: [...]Is SNES homebrew dying, yet again?[...] Would some SNES Development Hardware revive it? More than likely. I'm sure there is interest, it's just currently a rock-and-a-hard-place situation with emulating 16-bit systems (includes things like the Ami...
by Kismet
Fri Dec 02, 2016 4:51 am
Forum: Other Retro Dev
Topic: Sega Genesis again in production in Brazil as of 2016
Replies: 28
Views: 15191

Re: Sega Genesis again in production in Brazil as of 2016

"4K TV/Monitors" I've said it before: Whether something is marketed as a "TV" or a "monitor" makes a big difference in how likely it is to have legacy inputs such as composite. Here in the USA, the All-Channel Receiver Act requires that non-mobile TVs receive both ATSC...
by Kismet
Thu Dec 01, 2016 2:55 am
Forum: Other Retro Dev
Topic: Sega Genesis again in production in Brazil as of 2016
Replies: 28
Views: 15191

Re: Sega Genesis again in production in Brazil as of 2016

https://games.slashdot.org/story/16/11/08/0054222/the-sega-genesis-is-officially-back-in-production I had a big long write-up about my concerns with this device (from a legal and "oh look, those old games from the 90s are still making us money, so hey, time to sue people" standpoint), but...
by Kismet
Thu Dec 01, 2016 2:28 am
Forum: SNESdev
Topic: Introducing the VeriSNES (FPGA-based SNES)
Replies: 307
Views: 204039

Re: Introducing the VeriSNES (FPGA-based SNES)

Hello all, I'm really excited to finally share this with you. I've been working on implementing the SNES in an FPGA using Verilog HDL. In the past I've implemented an NES, SNES APU, HQ2X filter, etc in an FPGA so I figured full SNES was the next logical step. I've been making lots of progress and I...
by Kismet
Wed Nov 30, 2016 10:58 pm
Forum: General Stuff
Topic: The profit margin of PCs?
Replies: 26
Views: 7207

Re: The profit margin of PCs?

Apparently, it's just a $1000 Raspberry Pi. I now understand even more why Apple gets no respect among computer people. Okay, sorry for the rant... :lol: One last thing though, is if I get the first computer I showed, what would be the feasibility of replacing the hard drive with an SSD one? I know...