I wish to put music in vegaplay. But I do not understand:
Load Address: 0x8000
Init Address: 0x8003
Play Address: 0x8000
As I find these directions?
Search found 94 matches
- Fri Dec 01, 2017 12:00 pm
- Forum: Homebrew Projects
- Topic: La capi
- Replies: 9
- Views: 5874
Re: La capi
I believes a program for simpliciar the quantity of characters
- Fri Dec 01, 2017 9:23 am
- Forum: NESdev International
- Topic: hola (español -castellano)
- Replies: 15
- Views: 21998
Re: hola (español -castellano)
La verdad seria muy bueno que describas el proceso detalladamente.
gracias por la ayuda
gracias por la ayuda
- Thu Nov 30, 2017 6:26 pm
- Forum: NESdev International
- Topic: hola (español -castellano)
- Replies: 15
- Views: 21998
Re: hola (español -castellano)
que creativo, no lo había pensado nunca. gracias
algún tutorial contando este modo de flash?
algún tutorial contando este modo de flash?
- Wed Nov 29, 2017 8:27 pm
- Forum: NESdev International
- Topic: hola (español -castellano)
- Replies: 15
- Views: 21998
Flashear ROMS
@Diskover
sabes con que se puede flashear una rom y como es el proceso?
pensaba comprar un cartucho y reemplazar los integrados hasta que pueda hacer mi propio diseño
sabes con que se puede flashear una rom y como es el proceso?
pensaba comprar un cartucho y reemplazar los integrados hasta que pueda hacer mi propio diseño
- Tue Nov 28, 2017 6:39 am
- Forum: NESdev International
- Topic: hola (español -castellano)
- Replies: 15
- Views: 21998
Re: hola (español -castellano)
genial voy a probar con fceux que ya lo tengo instalado y es libre
Ayer arme este ROMS, es muy simple
use una imagen modificada en gimp a 3 colores de 256x240, savtool y asm6
capi2.nes
Ayer arme este ROMS, es muy simple
use una imagen modificada en gimp a 3 colores de 256x240, savtool y asm6
capi2.nes
- Mon Nov 27, 2017 10:28 pm
- Forum: Homebrew Projects
- Topic: La capi
- Replies: 9
- Views: 5874
Re: La capi
Now I tested with the drawing modified in gimp to 3 colours and savtool.py to convert it and nam and chr
I think that the result is much better
I think that the result is much better
- Mon Nov 27, 2017 3:47 pm
- Forum: NESdev International
- Topic: hola (español -castellano)
- Replies: 15
- Views: 21998
Re: hola (español -castellano)
vi tu pagina retrones que usas para mirar los ROM y RAM mientras jugas?




- Mon Nov 27, 2017 2:28 pm
- Forum: NESdev International
- Topic: hola (español -castellano)
- Replies: 15
- Views: 21998
Re: hola (español -castellano)
Si veo que se mueve mucho en ingles por eso escribí acá. me es complicado entender ingles y quiero aprender un poco más sobre roms
- Sun Nov 26, 2017 9:53 am
- Forum: General Stuff
- Topic: Farbfeld Utilities
- Replies: 8
- Views: 3448
Re: Farbfeld Utilities
Farbfeld is a new picture format invented this year. I did not invent the format, but I did write many utility programs for use with it. This includes a program that can read tile sets in PC format ("B") as well as NES/Famicom format ("F8") and GameBoy format ("F"). If...
- Sat Nov 25, 2017 7:51 pm
- Forum: Homebrew Projects
- Topic: La capi
- Replies: 9
- Views: 5874
Re: La capi
Very cool!! Who's the character at the demo and on your avatar? For me, it seems like Speed Racer. thanks!! It is a character created by my "la capi" (aka. The captain) https://www.flickr.com/photos/el_bazza/3736492374/in/dateposted-public/ https://www.flickr.com/photos/el_bazza/353307838...
- Sat Nov 25, 2017 5:47 pm
- Forum: NES Music
- Topic: 256-byte "music generator"
- Replies: 7
- Views: 6604
Re: 256-byte "music generator"
I was inspired by the "A Mind is Born" 256-byte demo on the C64 to try and put something interesting in the same amount of space for the NES. Not counting the stupid required system init things it does fit into 256 bytes and there's a TON of ways to improve on this but this was just a pro...
- Sat Nov 25, 2017 4:00 pm
- Forum: NES Graphics
- Topic: Lossy compression for NES screens
- Replies: 20
- Views: 27148
Re: Lossy compression for NES screens
Thanks JRoatch for creating (and publishing) this! It's fantastic and is already helping me a lot with a NES project. User NESRocks is also using this - and even created a .BAT to make it easier to use (just drop the BMP file to convert.bat). I'm attaching it here. Are you planning to release a ver...
- Sat Nov 25, 2017 3:54 pm
- Forum: NESdev International
- Topic: Comunidad nesdev hispana
- Replies: 96
- Views: 129122
Re: Comunidad nesdev hispana
hola, alguien podrá explicarme como funciona el sonido en famicom? o si tienen algunos tutoriales en español?
- Sat Nov 25, 2017 12:46 pm
- Forum: Homebrew Projects
- Topic: The Wit.nes - totally free ROM available now
- Replies: 17
- Views: 13717
Re: The Wit.nes - totally free ROM available now
level error?