Search found 5 matches

by benvanik
Wed Jan 10, 2018 4:02 pm
Forum: SNESdev
Topic: new bsnes-plus debugging features
Replies: 39
Views: 22831

Re: new bsnes-plus debugging features

There's some build issues on Windows with QT5; I was able to hack around most of them but the big one is that QT for mingw doesn't support Qt's WebEngine at all. I replaced the QWebEngine use in the console with the QTextEdit from the original and it works! I am noticing some massive slowdowns when ...
by benvanik
Wed Jan 10, 2018 9:18 am
Forum: SNESdev
Topic: new bsnes-plus debugging features
Replies: 39
Views: 22831

Re: new bsnes-plus debugging features

optiroc: does your branch still work on other platforms? (when building from source, no need for binaries)
I'm interested in making some fixes/tweaks to the debugger; wondering to which repo I should send pull requests :)
by benvanik
Tue Dec 19, 2017 6:28 pm
Forum: SNESdev
Topic: new bsnes-plus debugging features
Replies: 39
Views: 22831

Re: new bsnes-plus debugging features

oh... (-‸ლ)
thanks!
by benvanik
Mon Dec 18, 2017 11:13 pm
Forum: SNESdev
Topic: new bsnes-plus debugging features
Replies: 39
Views: 22831

Re: new bsnes-plus debugging features

@Benny, this debugger is great! You have issues disabled on github - where would you like feedback directed? In posts here? I'm using this to do some homebrew development and the source view is already my favorite! Some suggested features that would really round things out and replace (my) need for ...
by benvanik
Sat Dec 16, 2017 2:47 pm
Forum: SNESdev
Topic: Introducing the VeriSNES (FPGA-based SNES)
Replies: 307
Views: 204061

Re: Introducing the VeriSNES (FPGA-based SNES)

Just wanted to chime in and say that work towards an FPGA SA-1 (and others) for use on flash carts or repro carts would be amazing. I'm looking at doing homebrew that uses the SA-1 but don't want to desecrate a donation cart to get one nor would I want to release homebrew that encouraged others to d...