Search found 32 matches
- Thu May 17, 2018 9:23 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Yeah, I'm a bit nervous about that too, Gauauu. But right now, I'm just sketching out the big set pieces to see how far I can push the world with the tile and pallet limits. Readability is a big concern, but I think that will be easier to work out in production, as appose to tripping over solutions ...
- Thu May 17, 2018 5:13 am
- Forum: NES Graphics
- Topic: Why is pixel art so HAAAARD?
- Replies: 13
- Views: 9934
Re: Why is pixel art so HAAAARD?
Are you sharing your work, asking for critique, or searching for commiseration? What kind of game is this character in? Is this for a JRPG battle screen, a side scrolling platformer, a top-down dungeon crawler? This image doesn't appear to observe the NES pallet or limitations. I find it very useful...
- Wed May 16, 2018 10:57 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Ha! No worries. I've been an artist for too long to be too shaken up about people offering input on my work in good faith. Plus, you are one of the best artists in the scene with a ton more practical experience than me, so I hope you keep the comments coming! Cheers!
- Wed May 16, 2018 10:22 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
tokumaru, Thanks for the feedback. What I like about sharing these early sketches is the hearing if what I'm attempting is working or not. I was trying to imply light source with a pallet swap, but it's clear that it's not landing as well as I hoped. :P Still, that's important for me to know. Cheers...
- Wed May 16, 2018 9:17 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Sketched out some tiles for a caravan of nomads for workingtitle Sacnoth.


- Fri May 11, 2018 9:55 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Sketched out a creep hut in the woods for working title Sacnoth.

(Edited and re-uploaded)

(Edited and re-uploaded)
- Thu May 10, 2018 11:15 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Thank you, Banshaku! I'm hoping it'll be made into a full game too!
Sketching out a giant's mountain cottage for working title Sacnoth.

Sketching out a giant's mountain cottage for working title Sacnoth.

- Wed May 09, 2018 4:12 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Very nice work! Are you familiar with Hydlide 3 (Super Hydlide) by any chance? If not, I'd suggest taking a look at it. hydlide3-pc881.png I'm posting a screenshot of the PC-88 version, because every single console version, butchered the gorgeous tilework, on this church. Thanks! I love the look of...
- Tue May 08, 2018 12:29 pm
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Thank you! Wow, you are right about those highlights! Thanks for the tip!FrankenGraphics wrote:Skellie cages look great! I kind of wish there was a highlight here and there, else it's very suggestive! Thick atmosphere.

- Tue May 08, 2018 11:58 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Thanks, Diskover!
Working on a creepy wizard's tower for working title Sacnoth.

Working on a creepy wizard's tower for working title Sacnoth.

- Mon May 07, 2018 10:25 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Messing around with some swamp tiles for working tiles Sacnoth.




- Fri Apr 27, 2018 12:08 pm
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Messing with the idea of a misty forest that using the transparency of the sprites to obscure them in the fog. Putting some mist colored enemies in this zone could be a bit too cruel, but I think it would be memorable at least. http://www.shedwarf.com/wp-content/uploads/2018/04/DoT_tile_design5_BIG....
- Fri Apr 27, 2018 5:44 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Thanks, tokumaru and Rahsennor! Messing with some haunted tomb tiles. I changed all the coffin tops to be interchangeable so I could maybe work in some kind of puzzle about finding the right tomb. Also, the Terracotta warriors are visiting my local art museum, so I wanted to try doing something like...
- Thu Apr 26, 2018 9:52 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Only 2/4 background palettes needed for that last one! The one before it is 3. Cool work. Thank you! Yeah, with the early sketches, I'm trying to save one or two pallets for when I actually need to make this fit the game and narrative. But keeping the background dark and cool lets the bright warm s...
- Thu Apr 26, 2018 9:11 am
- Forum: NES Graphics
- Topic: Pixel Sketchbook
- Replies: 56
- Views: 40217
Re: Pixel Sketchbook
Yeah, tokumaru, if I need to, it'll be easy to fill in the black spots on the sprites. In the meantime, here are some rocky forest cemetery backgrounds.

