Search found 32 matches

by zob64
Thu May 17, 2018 9:23 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Yeah, I'm a bit nervous about that too, Gauauu. But right now, I'm just sketching out the big set pieces to see how far I can push the world with the tile and pallet limits. Readability is a big concern, but I think that will be easier to work out in production, as appose to tripping over solutions ...
by zob64
Thu May 17, 2018 5:13 am
Forum: NES Graphics
Topic: Why is pixel art so HAAAARD?
Replies: 13
Views: 9934

Re: Why is pixel art so HAAAARD?

Are you sharing your work, asking for critique, or searching for commiseration? What kind of game is this character in? Is this for a JRPG battle screen, a side scrolling platformer, a top-down dungeon crawler? This image doesn't appear to observe the NES pallet or limitations. I find it very useful...
by zob64
Wed May 16, 2018 10:57 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Ha! No worries. I've been an artist for too long to be too shaken up about people offering input on my work in good faith. Plus, you are one of the best artists in the scene with a ton more practical experience than me, so I hope you keep the comments coming! Cheers!
by zob64
Wed May 16, 2018 10:22 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

tokumaru, Thanks for the feedback. What I like about sharing these early sketches is the hearing if what I'm attempting is working or not. I was trying to imply light source with a pallet swap, but it's clear that it's not landing as well as I hoped. :P Still, that's important for me to know. Cheers...
by zob64
Wed May 16, 2018 9:17 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Sketched out some tiles for a caravan of nomads for workingtitle Sacnoth.

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by zob64
Fri May 11, 2018 9:55 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Sketched out a creep hut in the woods for working title Sacnoth.

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(Edited and re-uploaded)
by zob64
Thu May 10, 2018 11:15 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Thank you, Banshaku! I'm hoping it'll be made into a full game too!

Sketching out a giant's mountain cottage for working title Sacnoth.
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by zob64
Wed May 09, 2018 4:12 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Very nice work! Are you familiar with Hydlide 3 (Super Hydlide) by any chance? If not, I'd suggest taking a look at it. hydlide3-pc881.png I'm posting a screenshot of the PC-88 version, because every single console version, butchered the gorgeous tilework, on this church. Thanks! I love the look of...
by zob64
Tue May 08, 2018 12:29 pm
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

FrankenGraphics wrote:Skellie cages look great! I kind of wish there was a highlight here and there, else it's very suggestive! Thick atmosphere. :)
Thank you! Wow, you are right about those highlights! Thanks for the tip!

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by zob64
Tue May 08, 2018 11:58 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Thanks, Diskover!

Working on a creepy wizard's tower for working title Sacnoth.

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by zob64
Mon May 07, 2018 10:25 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Messing around with some swamp tiles for working tiles Sacnoth.

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by zob64
Fri Apr 27, 2018 12:08 pm
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Messing with the idea of a misty forest that using the transparency of the sprites to obscure them in the fog. Putting some mist colored enemies in this zone could be a bit too cruel, but I think it would be memorable at least. http://www.shedwarf.com/wp-content/uploads/2018/04/DoT_tile_design5_BIG....
by zob64
Fri Apr 27, 2018 5:44 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Thanks, tokumaru and Rahsennor! Messing with some haunted tomb tiles. I changed all the coffin tops to be interchangeable so I could maybe work in some kind of puzzle about finding the right tomb. Also, the Terracotta warriors are visiting my local art museum, so I wanted to try doing something like...
by zob64
Thu Apr 26, 2018 9:52 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Only 2/4 background palettes needed for that last one! The one before it is 3. Cool work. Thank you! Yeah, with the early sketches, I'm trying to save one or two pallets for when I actually need to make this fit the game and narrative. But keeping the background dark and cool lets the bright warm s...
by zob64
Thu Apr 26, 2018 9:11 am
Forum: NES Graphics
Topic: Pixel Sketchbook
Replies: 56
Views: 40217

Re: Pixel Sketchbook

Yeah, tokumaru, if I need to, it'll be easy to fill in the black spots on the sprites. In the meantime, here are some rocky forest cemetery backgrounds.

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