Search found 410 matches

by BMF54123
Mon Jan 28, 2008 7:37 pm
Forum: NESemdev
Topic: Which NES games look better with NTSC artifacts?
Replies: 47
Views: 20259

A lot of Genesis games use an odd dithering technique consisting of vertical lines, rather than the usual dot pattern, because an NTSC TV will blend the lines together (though I don't know about Toy Story, never played it). Ristar makes use of this in combination with shadow mode on the map screen, ...
by BMF54123
Mon Jan 21, 2008 6:06 pm
Forum: NES Hardware and Flash Equipment
Topic: Need NES adapter info
Replies: 10
Views: 3759

I dunno...I tried a similar adapter when I was a kid, and it caused a loud hum in the audio. You'd probably be better off in the long run finding a Genesis adapter (the old model 1602, NOT the newer one with the yellow tip!). They seem to be fairly common, at least around here. (side note: I seem to...
by BMF54123
Sat Jan 19, 2008 4:10 pm
Forum: NES Hardware and Flash Equipment
Topic: Parallel to USB adapter work with CopyNES?
Replies: 6
Views: 5837

It's hard enough getting the CopyNES to work with an actual parallel port. Such an adapter would almost certainly not work.
by BMF54123
Fri Jan 18, 2008 3:14 pm
Forum: General Stuff
Topic: SMB speed. different carts.
Replies: 7
Views: 4030

I'm curious, hows it the Japanese ROM but w/ a correct palette on the PAL PPU? What do you mean? The palette is organized the same between the NTSC and PAL PPUs (i.e. $16 is red on both), the colors are just rendered somewhat differently due to the different video formats. The RGB PPUs used in Vs. ...
by BMF54123
Thu Jan 17, 2008 12:31 pm
Forum: NES Hardware and Flash Equipment
Topic: Need NES adapter info
Replies: 10
Views: 3759

It's the same adapter the original NES used. AC9V, 850mA (this is less than the original @ 1.3A, but it doesn't matter).
by BMF54123
Thu Jan 17, 2008 12:27 pm
Forum: NES Hardware and Flash Equipment
Topic: NES 2 A/V Mod
Replies: 4
Views: 2359

Yes, the original toaster NES always had A/V output. Why they removed it in a newer model is a mystery. Why didn't they just use the same A/V port as the SNES and A/V Famicom, and include/offer a separate RF adapter like the N64 had?
by BMF54123
Wed Jan 16, 2008 8:52 am
Forum: General Stuff
Topic: Battery of GBA SP
Replies: 18
Views: 6887

I think he means he'd rather use Y/B instead of B/A (or allow them to be swapped, like Super Mario All-Stars or the Super Game Boy). It feels more natural to place your thumb across Y and B on a 4-button configuration, and most platformers over the past couple of decades have used that setup by defa...
by BMF54123
Fri Jan 11, 2008 3:57 pm
Forum: NES Hardware and Flash Equipment
Topic: PowerPak MMC3 IRQ issues?
Replies: 5
Views: 2848

Surprisingly, MC Kids does NOT turn off the screen early for longer vblank, it's actually doing it to mask off an area of the screen. After it turns off rendering and makes rendering black, it sits around and WAITS until a vblank occurrs. Huh, I had always heard otherwise. The More You Know... Rega...
by BMF54123
Fri Jan 11, 2008 1:30 am
Forum: NES Hardware and Flash Equipment
Topic: PowerPak MMC3 IRQ issues?
Replies: 5
Views: 2848

Hmm...you're right. 1.00 seems to fix every problem I mentioned except M.C. Kids (which is arguably worse), and passes all the tests. The only real drawback is that it doesn't have the soft-reset functionality of 1.20. How difficult would it be to add that particular function to the old mapper file?...
by BMF54123
Tue Jan 08, 2008 7:55 pm
Forum: NES Hardware and Flash Equipment
Topic: PowerPak MMC3 IRQ issues?
Replies: 5
Views: 2848

PowerPak MMC3 IRQ issues?

Is anyone else having occasional problems with MMC3 games? I've noticed the following problems: - flickering lines not present on real cart: Pinball Quest title screen, several others - occasional crashes: SMB3's status bar bounces a lot, then eventually becomes garbled and the game freezes; occurs ...
by BMF54123
Tue Jan 01, 2008 1:47 am
Forum: General Stuff
Topic: Your Xmas gift?
Replies: 16
Views: 7396

$240 worth of Best Buy gift cards = 22" Samsung LCD. Moved my older 22" ViewSonic to the secondary output, and now I have a nice 3360x1050 desktop. Hoo-rah! :D
by BMF54123
Tue Jan 01, 2008 1:41 am
Forum: General Stuff
Topic: those with a windows machine...
Replies: 16
Views: 6061

I went through DOS->Windows 3.11->95->98SE--along with several major hardware upgrades-- without a complete reinstall on my other computer, which is still happily chugging away as a file server. There are still DLLs and random 16-bit apps from 1992 in my System folder! It's not that hard to maintain...
by BMF54123
Thu Dec 13, 2007 6:17 pm
Forum: NES Hardware and Flash Equipment
Topic: NES Colors
Replies: 4
Views: 2755

The Commodore monitor is closest to what I'm used to seeing. That light purple just looks wrong.

This isn't the first time I've seen an HDTV have some kind of trouble with the NES's output...
by BMF54123
Wed Dec 12, 2007 3:47 pm
Forum: NESemdev
Topic: Emulator colors
Replies: 7
Views: 3151

You can load this into Nintendulator for a pretty good representation of the NTSC palette (ripped from one of blargg's old topics).
by BMF54123
Wed Dec 12, 2007 3:42 pm
Forum: NESemdev
Topic: NESCore 0.9 now up for general use
Replies: 13
Views: 6640

I like nesDS for the most part, it's just the lack of DMC/raw support that really bothers me. Why couldn't that be included, anyway?