Search found 410 matches

by BMF54123
Sat Jan 31, 2009 11:02 pm
Forum: NES Hardware and Flash Equipment
Topic: Anyone test an FC Mobile with a PowerPak?
Replies: 14
Views: 6676

Re: Anyone test an FC Mobile with a PowerPak?

eastbayarb wrote:(A on the Left, B on the Right)
gaaaaaaaaaaaack.

If I got one of these, the first thing I'd do is rip it apart and fix it. That is an unacceptable oversight.
by BMF54123
Mon Jan 26, 2009 2:47 pm
Forum: NESdev
Topic: Playing with ROM hacks, anyone tried Extra Mario Bros.?
Replies: 6
Views: 4268

Just FYI, this game does work on a PowerPak with the latest MMC3 mapper, and it does the same weird music thing. I usually just die right away to fix it. :P
by BMF54123
Mon Jan 26, 2009 5:16 am
Forum: NESdev
Topic: Video demos of my game
Replies: 95
Views: 36857

After all, unlike us, he's a professional, let him do whathever he wants he should know what he's doing by definition. In my game I have a status bar with fast scrolling technique and RLE compressed maps, if sivak don't want to do it or is unable to do it that's his problem, not anyone else's. Hey,...
by BMF54123
Sun Jan 25, 2009 9:39 pm
Forum: NES Hardware and Flash Equipment
Topic: Just got an NES "clone". Won't work with EPROM car
Replies: 4
Views: 2582

I wouldn't trust a Yobo as far as I could throw it...not only because it looks and feels like a cart-eating fire hazard, but because it uses the same old crappy Famiclone technology everyone else does. Do not want.
by BMF54123
Sun Jan 25, 2009 9:07 pm
Forum: NESdev
Topic: how does Nintendo feel about the homebrew scene?
Replies: 16
Views: 7815

I'm pretty sure I still have some FDS archives with .DKA/.DKB files inside, as well as some .FAMs. Boy, was it fun trying to convert those into a usable format...
by BMF54123
Thu Jan 15, 2009 3:29 pm
Forum: phpBB Issues
Topic: Advertising commercial NES projects
Replies: 60
Views: 38939

So if you were to write a Windows game in C++ with Notepad++, create the graphics with GIMP, and compile it with the MinGW32 compiler, it would be morally wrong to sell it?

[edit]
what tepples said. -_-
by BMF54123
Thu Jan 15, 2009 2:38 am
Forum: phpBB Issues
Topic: Advertising commercial NES projects
Replies: 60
Views: 38939

Bregalad wrote:And yes it's really annoying to see people make money on what I take hours to do for free.
Nobody's forcing you to make games for free, you know.

(uh oh, my topic split senses are tingling)
by BMF54123
Wed Jan 14, 2009 9:01 pm
Forum: NES Music
Topic: FDS-NES problems - Porting to proper sound registers
Replies: 3
Views: 3621

Re: FDS-NES problems - Porting to proper sound registers

But the problem is the entirely different registers. No, the main problem is that the hardware itself is entirely different. It's not a simple matter of remapping registers; you can't feed an MMC5 and an N106 the same commands and expect them both to work. You'd likely have to rewrite a good portio...
by BMF54123
Tue Jan 13, 2009 4:24 pm
Forum: NES Hardware and Flash Equipment
Topic: New Powerpak mappers
Replies: 134
Views: 54802

Hmm. While the FME-7 sounds pretty good, there's something slightly off about it. It feels like it's missing some effects on the notes or something. It might just be a volume difference caused by my adaptor mod, I dunno. :\ If I have time, I'll make a comparison recording between the PowerPak and a ...
by BMF54123
Mon Jan 12, 2009 10:53 pm
Forum: NES Hardware and Flash Equipment
Topic: New Powerpak mappers
Replies: 134
Views: 54802

Perhaps it's time to convince bunnyboy to create a jumper pak for the NES expansion port to go with the PowerPak's new-found sound capabilities, so the less technically-inclined never have to open up their systems? :D It wouldn't even have to be anything super-complex, just a clip + resistor that go...
by BMF54123
Mon Jan 12, 2009 6:58 pm
Forum: NES Music
Topic: NES Catridge Music Player
Replies: 14
Views: 8197

NSF players seem pretty cool, but I was really interested in the idea of a cartridge reader-type player to play the music directly from the cart. I don't see how that would work, since you need to manually rip the music data from a ROM in order to play it. It's rarely ever in a standard location or...
by BMF54123
Mon Jan 12, 2009 1:38 am
Forum: NES Music
Topic: NES Catridge Music Player
Replies: 14
Views: 8197

Re: NES Catridge Music Player

I'm also aware of being able to use a NOAC, but with them being so hard to track down I was hoping to build something small out of other parts. I wouldn't use a NOAC for something like this. If I'm not mistaken, the vast majority (if not all) of them have the duty cycles for the square channels swa...
by BMF54123
Mon Jan 12, 2009 1:09 am
Forum: NES Music
Topic: More NSF Requests
Replies: 3127
Views: 1411191

Sorry to derail the thread further, but has anyone compiled a list of all the games Micronics barfed up? I have a strange fascination with horrible programming...
by BMF54123
Wed Jan 07, 2009 10:05 pm
Forum: NESdev
Topic: Timing in NES, other than waiting for VBLANK
Replies: 15
Views: 7258

Petruza wrote:Does the name "Pin Eight" have to do with that?
Because in spanish Pin 8 would be "Pin ocho" the same as Pinocchio.
Whoa. That's deep.
by BMF54123
Wed Jan 07, 2009 10:02 pm
Forum: SNESdev
Topic: Help! Game Doctor SF7 CD-ROM Replacement
Replies: 14
Views: 7243

You sure? Those both say IDE. :(