I guess that the "RAM" part stands for "random access memory," but what about "CI?" Definitely not "continuous integration." It's surprisingly hard to find an acronym expansion for this term for how many times it appears on the wiki.
RUNDMC ですか ? Anyway, why is the OAM DMA controller inside the audio chip though, since it has to do with video stuff? Who said anything about the RP2A03 being an "audio chip"? The CPU's in there too, so it makes sense to put the DMA logic in there with it. Well, my understanding was that ...
My AI professor in college is a weak AI guy, so no I don't think chatGPT is a game changer. Most people who believe in strong AI aren't AI researchers, in my experience.
What I found tricky to get started with NESASM3 is that the indentation matters, like python. Some kind of squiggle for correctly spelled but incorrectly indented directives would have been useful. I want to try this extension out.
Is there an easy way to ask the new wiki, "What are all the wiki pages that redirect to this page I'm currently on?" I saw a redirect to this page but don't remember where: https://www.nesdev.org/wiki/Detect_TV_system And I actually think it has a better title name than the redirect target...
with ares, bsnes and SNES9x it's working when you reset the system Both bsnes/snes9x don't seem to have a dedicated "power cycle" button, I'm not really sure what their "reset" does exactly Isn't it just like sliding up the purple Reset button on a real snes console? I noticed i...
I lack the motivation to sit through such a long video. I was hoping for an explanation on why the photoelectric effect cutoff frequency suddenly stopped working.
I do not know off the top of my head while reading this on my smartphone on the couch, but I suggest you try poking around in the excellent Mesen debugging emulator. I scribbled over VRAM with it a lot and in bsnes+ at runtime to experiment this past year - that's how I created the tile stride table...