Completed: Berzerk / Frenzy
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- PacManPlus
- Posts: 26
- Joined: Mon Jun 20, 2016 7:56 am
Completed: Berzerk / Frenzy
Hey Guys:
Thanks to a bunch of people here that were nice enough to answer my (many) questions, I just finished my first NES game. (I am normally an Atari 7800 developer, but I wanted to move one of my ports from the 7800 to the NES).
When I was doing the 7800 version, I was lucky enough to have had help from Alan McNeil himself.
Here is the demo video: https://youtu.be/cb2QKKVio3Q
Hope you like it!
Bob
Thanks to a bunch of people here that were nice enough to answer my (many) questions, I just finished my first NES game. (I am normally an Atari 7800 developer, but I wanted to move one of my ports from the 7800 to the NES).
When I was doing the 7800 version, I was lucky enough to have had help from Alan McNeil himself.
Here is the demo video: https://youtu.be/cb2QKKVio3Q
Hope you like it!
Bob
Re: Completed: Berzerk / Frenzy
I get an error, video marked 'private'. Can't see it.
nesdoug.com -- blog/tutorial on programming for the NES
- PacManPlus
- Posts: 26
- Joined: Mon Jun 20, 2016 7:56 am
Re: Completed: Berzerk / Frenzy
Oops - my apologies... forgot to publish it.
It's OK now.
Thanks!
It's OK now.
Thanks!
Re: Completed: Berzerk / Frenzy
This looks really neat! Any chance we will see a ROM to play it?
- Jarhmander
- Formerly ~J-@D!~
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- Location: Rive nord de Montréal
Re: Completed: Berzerk / Frenzy
It does have that Atari feeling. That's neat!
((λ (x) (x x)) (λ (x) (x x)))
- PacManPlus
- Posts: 26
- Joined: Mon Jun 20, 2016 7:56 am
Re: Completed: Berzerk / Frenzy
Thanks guys!
No ROM yet... I'm trying a few things; one of which is releasing this as a fully licensed port. I just hope I hear back.
Thanks,
Bob
No ROM yet... I'm trying a few things; one of which is releasing this as a fully licensed port. I just hope I hear back.
Thanks,
Bob
Re: Completed: Berzerk / Frenzy
Do you store them as sentences? I thought the original assembled them from phrases and words; could that get you the rest of what was said, since you seem to have most of the words in place? I'm curious how tight on [N]ROM you are. You could always go and be the first[?] to make a NROM-368 game, to get some extra space, if you wanted to more-completely fill out robot speech in another version before or after you go to production.only five sentences
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Re: Completed: Berzerk / Frenzy
Could you release the rom? Please, sorry for my english 

- PacManPlus
- Posts: 26
- Joined: Mon Jun 20, 2016 7:56 am
Re: Completed: Berzerk / Frenzy
Unfortunately, I can't. I was not given permission to release it. 

- PacManPlus
- Posts: 26
- Joined: Mon Jun 20, 2016 7:56 am
Re: Completed: Berzerk / Frenzy
I will make a video, as I need to show it to someone 'with influence' soon anyway.
BTW, my port has two player simultaneous (as well as alternating) gameplay.
BTW, my port has two player simultaneous (as well as alternating) gameplay.
- PacManPlus
- Posts: 26
- Joined: Mon Jun 20, 2016 7:56 am
Re: Completed: Berzerk / Frenzy
I was going to store them as separate words, but if memory serves me well, I couldn't find a way to tell once a sample has finished playing. So that stops me from doing it that way, as I wouldn't know when to start the next word.Myask wrote:Do you store them as sentences? I thought the original assembled them from phrases and words; could that get you the rest of what was said, since you seem to have most of the words in place? I'm curious how tight on [N]ROM you are. You could always go and be the first[?] to make a NROM-368 game, to get some extra space, if you wanted to more-completely fill out robot speech in another version before or after you go to production.only five sentences
EDIT - Unfortunately, I just thought of something; a table of frames. Keep a table of how many frames it takes to 'say' each word. Count down the number of frames, and when it gets to zero, start the next word. Damn. I have too much on my plate to revisit that now. Why couldn't I have thought about that then?

- PacManPlus
- Posts: 26
- Joined: Mon Jun 20, 2016 7:56 am
Re: Completed: Berzerk / Frenzy
Ok, here's the video:
https://youtu.be/tDVA7ebPelY
I have a feeling you might be seeing this soon... in miniaturized form.
https://youtu.be/tDVA7ebPelY
I have a feeling you might be seeing this soon... in miniaturized form.

- PacManPlus
- Posts: 26
- Joined: Mon Jun 20, 2016 7:56 am
Re: Completed: Berzerk / Frenzy
Hi guys:
Ok, this was why I couldn't post the ROM for the NES version. It's actually licensed.
This version I converted from my Atari 7800 port, which I did about 6 years ago with guidance from Alan McNeil (the person who developed the arcade game).
The only main difference between the two is on the NES version when playing two-player simultaneous, the first player to exit the room ends the room for both players. (In the 7800 version, *both* players have to exit the room to move on).
https://www.facebook.com/ColecoToys/pho ... 12/?type=3
Ok, this was why I couldn't post the ROM for the NES version. It's actually licensed.
This version I converted from my Atari 7800 port, which I did about 6 years ago with guidance from Alan McNeil (the person who developed the arcade game).
The only main difference between the two is on the NES version when playing two-player simultaneous, the first player to exit the room ends the room for both players. (In the 7800 version, *both* players have to exit the room to move on).
https://www.facebook.com/ColecoToys/pho ... 12/?type=3