Introducing: Super PAKPAK (2-4 player game)
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Introducing: Super PAKPAK (2-4 player game)
Hello,
I have been working on this NES game project for a while now.
It is an entry for Assembly Summer 2010 gamedev competition to be held in Helsinki, Finland.
The archive is here:
http://media.assembly.org/gamedev/2010/ ... _games.zip
The other entries are here (mine is the only NES game, though):
http://www.assembly.org/summer10/news/g ... -published
I have been working on this NES game project for a while now.
It is an entry for Assembly Summer 2010 gamedev competition to be held in Helsinki, Finland.
The archive is here:
http://media.assembly.org/gamedev/2010/ ... _games.zip
The other entries are here (mine is the only NES game, though):
http://www.assembly.org/summer10/news/g ... -published
Very interesting game! Still have to play it with an actual person for the real experience, but so far, I like it! The presentation is very nice too, with interesting distortion effects, smooth screen transitions using fades... Congratulations!
A little off-topic, but the way the scenery can be destroyed reminds me of Worms. That too would be a fun game to play on the NES, and after seeing your game I believe it can be done!
A little off-topic, but the way the scenery can be destroyed reminds me of Worms. That too would be a fun game to play on the NES, and after seeing your game I believe it can be done!
awesome!
Dude! This is a really fun game yo! Nice work!
I love how your own stray bullets can kill you. hahaha
I love how your own stray bullets can kill you. hahaha
Cool little game, nice presentation! But why no ingame music? I used to play cave flying games like this a lot on PC when I was younger.
Anybody think it would be possible to implement a multidirectional scrolling version of a game like this with split screen for two players (using single screen mirroring)? I don't think there are any split screen scrolling games like that for the NES, if somebody knows any let me know.
Anybody think it would be possible to implement a multidirectional scrolling version of a game like this with split screen for two players (using single screen mirroring)? I don't think there are any split screen scrolling games like that for the NES, if somebody knows any let me know.
Well, there is Bigfoot for NES, the one most often trotted out as an example of rewriting OAM mid-frame, but after having watched a few video reviews, I wouldn't exactly call that a "game".thefox wrote:I don't think there are any split screen scrolling games like that for the NES
Last edited by tepples on Thu Jul 29, 2010 9:31 am, edited 1 time in total.
- NESHomebrew
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Cool!tokumaru wrote:Mappy Kids has split screen scrolling in 2-player mode.thefox wrote:I don't think there are any split screen scrolling games like that for the NES
Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: fo.aspekt.fi
tokumaru: I think Worms would be possible on the NES. At least there is a gameboy version of it, which isn't that bad.
Kreese: UNROM donor cart is fine, but I actually start to feel bad for destroying an existing cart:) Four score was tested, but also a famicom-style multitap should work.
arfink: Not sure about the updates. Maybe if one finds a very bad bug from the game.
thefox: I thought of ingame music once, but currently the whole thing is so cpu intense, that I had hard time fitting everything in there already. I should rewrite the whole thing to get music .
Thanks for testing it out and for the comments. I actually haven't really tried it with over 2 players. I'm interested to know if it is actually playable...
Kreese: UNROM donor cart is fine, but I actually start to feel bad for destroying an existing cart:) Four score was tested, but also a famicom-style multitap should work.
arfink: Not sure about the updates. Maybe if one finds a very bad bug from the game.
thefox: I thought of ingame music once, but currently the whole thing is so cpu intense, that I had hard time fitting everything in there already. I should rewrite the whole thing to get music .
Thanks for testing it out and for the comments. I actually haven't really tried it with over 2 players. I'm interested to know if it is actually playable...