Source code:
https://github.com/mojontwins/Miedow_NES
ROM download: description.txt
Code: Select all
Title: Miedow (Cheril's Nightmares)
Author: Mojon Twins
Year: 2018
Players: 1
Description:
After walking into the
shrine, Cheril falls asleep.
In her dreams, a voice
commands her to find her
daughters...
D-Pad: Move around
A: Jump
B: Shoot/Push
You can push some blocks
around, as well as statues.
Move statues to pedestals
to proceed. Find keys to
open locks. Shoot orbs to
light them.
URL:
http://forums.nesdev.com/viewtopic.php?f=33&t=16889
Credits:
na_th_an: Code, gfx, music
Davidian: title tune
Anjuel: title logo
Zemman: testing
Original post:
Having been uberbusy this year I had to settle on something more simple than my last year entries. This time we have a top-down, flick screen adventure where you control Cheril shooting, dodging, jumping over lava pits, and solving some puzzles which have to do with the classic Sokoban.
It will be CNROM coded in C and using neslib and famitone2. It will use two CHR banks for graphics, and two for map data.
I still have some things to iron out before I can post a demo so you can tell me what you think Some screens will have to do, for the moment.
We are aiming for a moody, gloomy athmosphere. The game uses rudimentary yet effective rain and lighting effects and I'm planning to add a boss, if I have the time.