More NSF Requests
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- MrNorbert1994
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Re: More NSF Requests
Reripped this again.
Heavily modified the init code, to avoid jumping all over the place in the init index routine, eliminated the ingame bankswitch operands, added the main sfx core. I guess one day if I have way too much time in my hands I'm probably going to rewrite the sequence data to not bankswitch at all. : P
Heavily modified the init code, to avoid jumping all over the place in the init index routine, eliminated the ingame bankswitch operands, added the main sfx core. I guess one day if I have way too much time in my hands I'm probably going to rewrite the sequence data to not bankswitch at all. : P
- Attachments
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Last Armageddon (SFX).nsf
- (28.17 KiB) Downloaded 108 times
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Last Armageddon (SFX) (440 Hz).nsf
- (28.17 KiB) Downloaded 109 times
- MrNorbert1994
- Posts: 954
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Re: More NSF Requests
A proper rip (reprogrammed the entire sequence and system data to have no bankswitching) for the Famicom Disk System version of Castlevania.
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Akumajou Dracula (V1.0) (REV0) (SFX).nsf
- (10.74 KiB) Downloaded 106 times
Last edited by MrNorbert1994 on Thu May 20, 2021 2:31 am, edited 1 time in total.
- MrNorbert1994
- Posts: 954
- Joined: Tue May 06, 2014 1:50 pm
- Location: Szeged, Hungary
- Contact:
- MrNorbert1994
- Posts: 954
- Joined: Tue May 06, 2014 1:50 pm
- Location: Szeged, Hungary
- Contact:
Re: More NSF Requests
Reprogrammed driver code.
- Attachments
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Rollerball (NTSC - JP) (SFX).nsf
- (9.34 KiB) Downloaded 91 times
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Rollerball (NTSC - US) (SFX).nsf
- (9.34 KiB) Downloaded 86 times
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Rollerball (PAL) (SFX) (NES - PAL Speed Fix).nsf
- (9.38 KiB) Downloaded 93 times
- MrNorbert1994
- Posts: 954
- Joined: Tue May 06, 2014 1:50 pm
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Re: More NSF Requests
Blue Marlin:
moved DPCM from $FE00 to $C000.
Kid Dracula:
rewrote DPCM code table.
moved DPCM from $FE00 to $C000.
Kid Dracula:
rewrote DPCM code table.
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Akumajou Special - Boku Dracula-Kun - Demon Castle Legend - I'm Kid Dracula (SFX) (NES - Dendy).nsf
- (17.42 KiB) Downloaded 92 times
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Akumajou Special - Boku Dracula-Kun - Demon Castle Legend - I'm Kid Dracula (SFX) (PAL Conversion).nsf
- (17.42 KiB) Downloaded 80 times
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The Blue Marlin (NTSC - JP) (SFX).nsf
- (16.38 KiB) Downloaded 86 times
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The Blue Marlin (NTSC - US) (SFX) (NES - Dendy).nsf
- (16.38 KiB) Downloaded 84 times
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The Blue Marlin (NTSC - US) (SFX) (PAL Conversion).nsf
- (16.38 KiB) Downloaded 78 times
- MrNorbert1994
- Posts: 954
- Joined: Tue May 06, 2014 1:50 pm
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Re: More NSF Requests
Macross: added some missing sfxs, Roadblasters: added sfxs.
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Choujikuu Yousai - Macross (SFX) (NES - Dendy).nsf
- (3.82 KiB) Downloaded 72 times
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Choujikuu Yousai - Macross (SFX) (PAL Conversion).nsf
- (3.81 KiB) Downloaded 71 times
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RoadBlasters (NTSC) (SFX).nsf
- (19.85 KiB) Downloaded 66 times
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RoadBlasters (PAL) (SFX).nsf
- (19.88 KiB) Downloaded 74 times
- MrNorbert1994
- Posts: 954
- Joined: Tue May 06, 2014 1:50 pm
- Location: Szeged, Hungary
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Re: More NSF Requests
Arranged it in some form and added 1 missing sfx.
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Hana No Star Kaidou (SFX).nsf
- (18.54 KiB) Downloaded 82 times
- MrNorbert1994
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Re: More NSF Requests
Added "HURRY" theme.
- Attachments
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Mappy (NES - Dendy) (SFX).nsf
- (2.99 KiB) Downloaded 63 times
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Mappy (PAL Conversion) (SFX).nsf
- (2.98 KiB) Downloaded 62 times
- MrNorbert1994
- Posts: 954
- Joined: Tue May 06, 2014 1:50 pm
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Re: More NSF Requests
I reripped this again, and I tried to make the sound effects to be more what you can hear ingame - the table initalization has a lot of bugs, and for a few I had to use manual channel muting.
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HeroQuest (NTSC) (SFX) (NES - Dendy).nsf
- (6.27 KiB) Downloaded 63 times
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HeroQuest (PAL) (SFX).nsf
- (6.23 KiB) Downloaded 77 times
- MrNorbert1994
- Posts: 954
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Re: More NSF Requests
Added frame counter.
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Image Fight (NTSC - JP (SFX).nsf
- (15.01 KiB) Downloaded 67 times
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Image Fight (NTSC - US (SFX).nsf
- (15.01 KiB) Downloaded 68 times
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Image Fight (NTSC - US (SFX) (PAL Conversion).nsf
- (15.03 KiB) Downloaded 55 times
- MrNorbert1994
- Posts: 954
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- Location: Szeged, Hungary
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Re: More NSF Requests
Added missing tunes.
- Attachments
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Guerrilla War (NTSC) (SFX).nsf
- (14.03 KiB) Downloaded 56 times
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Guerrilla War (PAL) (SFX).nsf
- (14.68 KiB) Downloaded 69 times
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Guevara (SFX).nsf
- (14.03 KiB) Downloaded 60 times
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Gu Ba Zhan Shi Xi Hua (SFX).nsf
- (14.03 KiB) Downloaded 67 times
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Re: More NSF Requests
I re-did Maniac Mansion (Western Release, NTSC)'s NSF -- trimmed yet included all sound effects, including the Lucasfilm Games logo. Yes, the game's sound format is quite inefficient, and the 100 KiB really do not include anything except the sound code and song/sound effect data.
I also made an NSF of the PAL version of the game.
Mr. Norbert took that PAL version's NSF and corrected the pitch table.
- MrNorbert1994
- Posts: 954
- Joined: Tue May 06, 2014 1:50 pm
- Location: Szeged, Hungary
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Re: More NSF Requests
Reripped, and relocated program data.
- Attachments
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Dragon Slayer IV - Drasle Family (SFX) (NES - Dendy).nsf
- (24.63 KiB) Downloaded 38 times
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Legacy Of The Wizard (SFX).nsf
- (24.6 KiB) Downloaded 36 times
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Legacy Of The Wizard (SFX) (PAL Conversion).nsf
- (24.62 KiB) Downloaded 35 times
- MrNorbert1994
- Posts: 954
- Joined: Tue May 06, 2014 1:50 pm
- Location: Szeged, Hungary
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Re: More NSF Requests
Completely reripped, wrote (with some assistance) an overly complicated init routine, fixed the DPCM bug, relocated missing sound effects' sequence data.
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The Lone Ranger (SFX).nsf
- (44.13 KiB) Downloaded 22 times
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The Lone Ranger (SFX) (PAL Conversion).nsf
- (44.13 KiB) Downloaded 21 times
Re: More NSF Requests
Apparently this port exists.
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Gaplus.nsf
- (14.57 KiB) Downloaded 47 times