Young Oscar San (W.I.P.)

A place where you can keep others updated about your NES-related projects through screenshots, videos or information in general.

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OscarRichard
Posts: 30
Joined: Sun Jul 29, 2012 9:58 am
Location: Mexico
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Young Oscar San (W.I.P.)

Post by OscarRichard »

Hi, this is my very first topic and I just started a NES project while ago. It's planned to be a side-scrolling game just like Super Mario Bros. but also combined some characteristics from other games such as Shatterhand.
It's based on past games I did long ago: http://oscar-richard.webs.com/oscarsan.htm
I'm actually using C with Shiru's library and other tools.

Details I plan to put:
* Players: 1-2 simultaneously.
* Genre: Adventure.
* Levels: 32 (for now).
* Styles combined: Super Mario Bros, Shatterhand, Megaman, Kirby.
* Enemies, bosses, power-ups.

Here's one screenshot for what I got so far:
Image
http://oscar-richard.deviantart.com/art ... -455219087
(The stage won't be in the final version and some tiles/bg color will be changed later) Doing some tests, but actually checking the collisions and making them fit well.

I also have made a boxart long ago http://oscar-richard.deviantart.com/art ... -272677116
but definitely I'll made an updated version once the project is way too far.

I'll put the file, a video and more screenshots at a later date.
This is just the beginning, but you can wish me luck :P.
Last edited by OscarRichard on Fri Jul 18, 2014 8:46 pm, edited 1 time in total.
User avatar
OscarRichard
Posts: 30
Joined: Sun Jul 29, 2012 9:58 am
Location: Mexico
Contact:

Re: Project YOS W.I.P.

Post by OscarRichard »

Image Image Image

Edited the current stage, but it's for testing only. You can download the attachment to see what i got until now.

NOTE: The small diamonds will intend to add some extra points to your score, just like SMB coins. The big ones will have key points i'll explain, someday.
Attachments
yoswip.nes
(40.02 KiB) Downloaded 459 times
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