Dragon Ball: Dragon Daihikyou (port for NES)

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Diskover
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Dragon Ball: Dragon Daihikyou (port for NES)

Post by Diskover »

Title: Dragon Ball: Dragon Daihikyou
Original company: Epoch Co., Ltd.
Port: RetroNES Software
Console: NES (8 bits)
Mapper: UNROM
Librery: NESlib (Shiru) and NESdoug (dougfraker)
Scroll UP engine: Doug Fraker
Music: Dragon Ball: Shenron no Nazo (TOSE)

Youtube: https://www.youtube.com/watch?v=9f3SNCz5A8I
Twitter: https://twitter.com/RetroNES_Soft/statu ... 8429281283
ROM: Dragon Ball: Dragon Daihikyou (alpha 1.1)

Well, in case you do not know, Dragon Ball: Dragon Daihikyou really is an original videogame of the Japanese console Super Cassette Vision. He was scheduled by Epoch in 1986, and he never left Japan, although nowadays we all know about his existence.
A few months ago a user of a Spanish forum asked me about if it had been possible to have made this game in the NES, and I assured him that I did not see any problem to have done a Port in his day.

In 1986, the NES had an original Dragon Ball videogame, scheduled by coughing and distributed by Bandai. In the USA. This game was changed by Dragon Power, music, and graphics. It has never been a well-received title on the part of some fans and many think that it would have been better to have had a version of Dragon Ball: Dragon Daihikyou in Nes.

As a simple curiosity I started programming this small technical demo on how I think it would have been this game if it had had a version in Nes. I hope you like it. Although the ROM uses the UNROM mapper (I usually program with this mapper), it would have been better to have chosen CNROM.

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