I've been trying to get FamiStudio to run on my Linux machine but to no avail. This is what I get:
Code: Select all
Unhandled Exception:
System.DllNotFoundException: NesSndEmu.so assembly:<unknown assembly> type:<unknown type> member:(null)
at (wrapper managed-to-native) FamiStudio.NesApu.Init(int,int,int,int,FamiStudio.NesApu/DmcReadDelegate)
at FamiStudio.NesApu.InitAndReset (System.Int32 apuIdx, System.Int32 sampleRate, System.Boolean pal, System.Int32 expansion, System.Int32 numExpansionChannels, FamiStudio.NesApu+DmcReadDelegate dmcCallback) [0x00000] in <fc74cbcb6ffd4eac8251e00f79da87d2>:0
at FamiStudio.InstrumentPlayer.PlayerThread (System.Object o) [0x00023] in <fc74cbcb6ffd4eac8251e00f79da87d2>:0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00025] in <a17fa1457c5d44f2885ac746c1764ea5>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00071] in <a17fa1457c5d44f2885ac746c1764ea5>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <a17fa1457c5d44f2885ac746c1764ea5>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x0002b] in <a17fa1457c5d44f2885ac746c1764ea5>:0
at System.Threading.ThreadHelper.ThreadStart (System.Object obj) [0x0000f] in <a17fa1457c5d44f2885ac746c1764ea5>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.DllNotFoundException: NesSndEmu.so assembly:<unknown assembly> type:<unknown type> member:(null)
at (wrapper managed-to-native) FamiStudio.NesApu.Init(int,int,int,int,FamiStudio.NesApu/DmcReadDelegate)
at FamiStudio.NesApu.InitAndReset (System.Int32 apuIdx, System.Int32 sampleRate, System.Boolean pal, System.Int32 expansion, System.Int32 numExpansionChannels, FamiStudio.NesApu+DmcReadDelegate dmcCallback) [0x00000] in <fc74cbcb6ffd4eac8251e00f79da87d2>:0
at FamiStudio.InstrumentPlayer.PlayerThread (System.Object o) [0x00023] in <fc74cbcb6ffd4eac8251e00f79da87d2>:0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00025] in <a17fa1457c5d44f2885ac746c1764ea5>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00071] in <a17fa1457c5d44f2885ac746c1764ea5>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <a17fa1457c5d44f2885ac746c1764ea5>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x0002b] in <a17fa1457c5d44f2885ac746c1764ea5>:0
at System.Threading.ThreadHelper.ThreadStart (System.Object obj) [0x0000f] in <a17fa1457c5d44f2885ac746c1764ea5>:0