So, regarding the sprites per scanline . . .

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iNCEPTIONAL

Re: So, regarding the sprites per scanline . . .

Post by iNCEPTIONAL »

lidnariq wrote: Mon Aug 01, 2022 2:46 pm You get public warnings. Other people get private ones and you don't see them.

But please, do keep digging yourself deeper in that hole.
Well, if you say so.

Again though, I'm happy to get back to the actual machine at the heart of the topic of this thread, the SNES (that's the one the board, SNESdev, is named after), and leave it at that.

Sound good?
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