I have been working on my own version of GBE+ to replace the HD pack feature with one which resembles the HD pack in Mesen. Many features are cut or broken in order to understand how the emulator works so this is still highly experimental. This implementation of the HD pack feature is not compatible with existing GBE+ HD packs.
The main differences between this version and GBE+:
1. One folder per game
2. Code is stored in hires.txt
3. The use of conditions
4. The ability to add background image
https://github.com/mkwong98/gbe-plus/re ... g/h.221127
Heavily cut version of GBE+ with a different HD pack implementation
Re: Heavily cut version of GBE+ with a different HD pack implementation
Neat! It's cool to see you working on this right now. I'm eventually going to remove the custom graphics feature in GBE+ next year (it's currently unmaintained, and I have no interest in it anymore), so it would be fantastic if it gets a new life somehow. If you have any questions about GBE+, I'd be happy to answer as best as I can. Good luck!
Re: Heavily cut version of GBE+ with a different HD pack implementation
Thanks Shonumi. Here is a video showing the feature: https://youtu.be/U_BmJMk1Q-c
I changed the name of the emulator to GBE-HD just in case people mix up this version with the original GBE+.
I changed the name of the emulator to GBE-HD just in case people mix up this version with the original GBE+.
Re: Heavily cut version of GBE+ with a different HD pack implementation
Wow, that looks wonderful! I'm very impressed. Keep up the good work!
Re: Heavily cut version of GBE+ with a different HD pack implementation
I have added the function to gbe-hd which sends data to midi device. Now the game music can be heard as midi. I highly recommend using custom software midi device (eg VirtualMIDISynth by CoolSoft) instead of the default Microsoft midi device. And remember to cut down the size of the buffer used by the midi device or there will be noticeable delay.
https://youtu.be/phUHpWWX5eg
https://youtu.be/phUHpWWX5eg