LASEReyes
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- Jedi QuestMaster
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Re: LASEReyes
Omg I'm so stupid. I'm so stupid!
I thought about how the laser would obstruct the bots' bodies when they're looking down: Everyone's distinct laser color would differentiate each bot and player! On team battles, I can just make teammates share the same color laser (friendly fire should probably be off by default).
This led me to testing out different backgrounds with the laser: Which shows me that I may need to adjust the luminosity of certain hues (the green one in particular uses a lighter color on the 'grass' background). I feel like I should do color tests like this on hardware, but I feel like my setup won't be the same as everyone else's. Is there a program like Nestopia's NTSC filter that will give me varying results? I know this isn't a problem I need to worry about with the PC version of the game.
Also, I think the laser combined with the minotaur's slanted eyes don't work well, so I made an alternative:
I thought about how the laser would obstruct the bots' bodies when they're looking down: Everyone's distinct laser color would differentiate each bot and player! On team battles, I can just make teammates share the same color laser (friendly fire should probably be off by default).
This led me to testing out different backgrounds with the laser: Which shows me that I may need to adjust the luminosity of certain hues (the green one in particular uses a lighter color on the 'grass' background). I feel like I should do color tests like this on hardware, but I feel like my setup won't be the same as everyone else's. Is there a program like Nestopia's NTSC filter that will give me varying results? I know this isn't a problem I need to worry about with the PC version of the game.
Also, I think the laser combined with the minotaur's slanted eyes don't work well, so I made an alternative:
Re: LASEReyes
Most emulators comes with many different palettes based on the results of real TV-sets. Mesen comes with quite a few, and you can download more. Of course you may also want to test on real hardware.
The Minotaurus from Greek mythology was the monstrous and man-eating offspring of the cursed union of the queen of Crete and a bull (wikipedia has a good introductory article) and who was "mazed" as a way to get rid of him, but in pop-culture it is often made into a demon-like race of anthropomorphic bull monsters.
The Minotaurus from Greek mythology was the monstrous and man-eating offspring of the cursed union of the queen of Crete and a bull (wikipedia has a good introductory article) and who was "mazed" as a way to get rid of him, but in pop-culture it is often made into a demon-like race of anthropomorphic bull monsters.
- Jedi QuestMaster
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Re: LASEReyes
Okay, I'll check Mesen out.
Here's a mockup of a dug out valley border:
Re: LASEReyes
That looks very Simpsons for some reason.
Re: LASEReyes
I think it looks quite good.
- Jedi QuestMaster
- Posts: 663
- Joined: Thu Sep 07, 2006 1:08 pm
- Location: United States
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- Jedi QuestMaster
- Posts: 663
- Joined: Thu Sep 07, 2006 1:08 pm
- Location: United States
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Re: LASEReyes
I didn't like the way the vertical border didn't match the horizontal border (and pretty much all the corners), so here's an update (right side):
Edit: Maybe I should get rid of the second-to-last column of brown pixels?
What do you think?Edit: Maybe I should get rid of the second-to-last column of brown pixels?
- Jedi QuestMaster
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Re: LASEReyes
I'm just about done with this valley tileset.
Though this cliff border uses more tiles than the wall border, it shares tiles with the inside walls.
Edit: Woohoo! This tileset will work nicely as a palette swap for a haunted night valley stage: Edit: Here's a cemetery field:
Though this cliff border uses more tiles than the wall border, it shares tiles with the inside walls.
Edit: Woohoo! This tileset will work nicely as a palette swap for a haunted night valley stage: Edit: Here's a cemetery field:
- Jedi QuestMaster
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Re: LASEReyes
I realized that I have an extra color for the bg for the cemetery.
Since I need as much gradient as possible on the borders, and I need both brown and green to make trees and bushes (more on that soon) I went with something inbetween: Edit: I think this is going along nicely. Edit: Trees
Since I need as much gradient as possible on the borders, and I need both brown and green to make trees and bushes (more on that soon) I went with something inbetween: Edit: I think this is going along nicely. Edit: Trees