I will be more honest, you will never make your SNES RPG.Colin Sandquist wrote: Wed Jul 24, 2024 11:24 pm
Also: you are talking to someone that has zero skills in what your
knowledge is: you are all probably experts ... to me its a question of time and if its worth investing taking months trying to figure this
out and learn, or even possibly, years. Because the majority of this forum is starting to make zero sense to me.
In the sense that all the experts who tried to make an RPG on SNES all failed, and all were very good.
Are you talking about a few months?
I think you can talk in several years, and if you embark on this project, it would be between 5 and 10 years, and I'm not joking, depending on your level you will have to learn programming, program well in 65816, know the SNES and its hardware etc, all that is very long, very complicated and technical.
This is currently a problem of the SNES homebrew scene, it is very complicated to make a game, especially an ambitious game that would compete with a pro production of the time, and not a small demo.