Simcity nesse musics
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- ArthurZMhr
- Posts: 9
- Joined: Sat Nov 23, 2024 9:15 am
Simcity nesse musics
I am currently working at a hack for the simcity nes's prototype, I already know how to work with graphics and etc, but I don't know how to start in the music. I know that every game has its own way the music is written, but I can't even find the music in the hexadecimal rom..
Re: Simcity nesse musics
Load the NSF in Mesen, and watch the rom bytes turn blue in the hex editor as they are read. That will help you see the music data.
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Re: Simcity nesse musics
Afaik, SimCity is not using the extra sound channels offered by the MMC5. If you are hacking the music of this game, you might consider using them.
- ArthurZMhr
- Posts: 9
- Joined: Sat Nov 23, 2024 9:15 am
- ArthurZMhr
- Posts: 9
- Joined: Sat Nov 23, 2024 9:15 am
Re: Simcity nesse musics
The 2 normal pulse channels use registers $4000-4007, and the MMC5 adds an additional 2 pulse channels at registers $5000-5007. Note that the extra 2 channels do not support sweep.