Nintendo spelled out "N-E-S" in the US commercial for Yoshi and the "Witch Doctor" commercial for Dr. Mario, as did Konami in the US commercial for Tiny Toon Adventures.Pokun wrote: Thu May 15, 2025 2:22 pm It's also annoying when people spells out the letters of abbreviations NES and SNES in speech
Things in NES-related media that annoy you
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tepples
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Re: Things in NES-related media that annoy you
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creaothceann
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Re: Things in NES-related media that annoy you
Metroid and DKC tooHamtaro126 wrote: Thu May 15, 2025 6:31 pm In various games, Like Murasame Castle (FDS)/Zelda 2 (FDS/NES), has severe flashing, and games like the mentioned Doki Doki Panic (FDS) has evil-fast waterfalls, these are "Seizure-Capable"...
My current setup:
Super Famicom ("2/1/3" SNS-CPU-GPM-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
Super Famicom ("2/1/3" SNS-CPU-GPM-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
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Pokun
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Re: Things in NES-related media that annoy you
I've never been annoyed by any of those cases except the Squawk-level in DKC, but the flashing in light-gun games feels like it's going to give me epilepsy sometimes (though I've never had that).
In Sweden no one bothers with that, we say it kind of like the default name of the hero of Earthbound (who I think was named after the system anyway). Though more commonly people say "Nintendo 8-bit's", "NES" is mainly said by gaming journalists.
Yeah and it sure is annoying to say and annoying to hear.Fiskbit wrote: Thu May 15, 2025 2:55 pmI can assure you that spelling out NES is quite common, and it includes most people I've heard say it in person (and me). I find that there's more variance in how people say SNES.Pokun wrote: Thu May 15, 2025 2:22 pm It's also annoying when people spells out the letters of abbreviations NES and SNES in speech instead of just reading the sound out despite them being perfectly pronounceable and the fact that spelling them out takes longer than just saying "Super Nintendo". It never seems to happen to ROM and RAM though.
In Sweden no one bothers with that, we say it kind of like the default name of the hero of Earthbound (who I think was named after the system anyway). Though more commonly people say "Nintendo 8-bit's", "NES" is mainly said by gaming journalists.
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TakuikaNinja
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Re: Things in NES-related media that annoy you
Here are my pet peeves:
- Using "disc" (optical media) instead of "disk" (magnetic media) when discussing the Famicom Disk System.
- Omitting the fact that there was a hacking/development scene for the FC/FDS in Japan at the time, often clumping it with piracy & bootlegging. However, this can partly be blamed on the lack of available material outside of Japan (e.g. Amazon Kindle copies of Backup Utilisation Techniques are restricted to Japan-only).
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segaloco
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Re: Things in NES-related media that annoy you
This is something I think about often. There are some incredibly inventive unlicensed games out there which all get lumped in as pirate activity but that I think detracts from how impressive some of the work was, especially given some stuff literally was from the ground up. One that walks the line for me is Somari (or Sonic Jam 5/6, etc) because yeah it's obviously ripping off prominent IPs but it's also incredibly impressive work, something that sadly gets pooh poohed as some dinky little pirate game but I think deserves a little more credit.TakuikaNinja wrote: Fri May 16, 2025 4:43 pm Omitting the fact that there was a hacking/development scene for the FC/FDS in Japan at the time, often clumping it with piracy & bootlegging. However, this can partly be blamed on the lack of available material outside of Japan (e.g. Amazon Kindle copies of Backup Utilisation Techniques are restricted to Japan-only).
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Dwedit
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Re: Things in NES-related media that annoy you
If Somari didn't have such terrible physics, it could have been a lot more impressive.
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!
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DRW
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Re: Things in NES-related media that annoy you
Here's something else that annoys me:
"They wanted to make Mario ride a dinosaur in SMB1, but couldn't do it because of hardware limitations."
"Link on the SNES has pink hair because of hardware limitations."
Hardware limitations this, hardware limitations that. They never actually elaborate on it:
"A dinosaur in SMB1 was scrapped because the game had the basic kind of board that only allows for 256 8x8 sprite tiles. Including a dinosaur and a Mario sitting animation means scrapping other graphics which means less variety of enemies and stuff. Same with the code: It pretty much reached the maximum available memory space of that board type, so adding more logic for riding would probably require deleting other stuff."
This is how you could explain it. But instead it's: The NES can't handle it because of Hardware Limitations™.
And then the stuff that's absolutely completely 100 % false, like the reason for Link's pink hair on the SNES:
"Bla bla bla palette limitations."
Yeah, because the 32000 colors of the SNES don't have blond or brown in their arsenal. All they had was pink. Don't you know that even Donkey Kong has green fur because of that very reason?
"Bla bla bla Link's rabbit sprite."
That rabbit sprite doesn't even have the same shade of pink to begin with. And they think you can't switch out colors on the fly? Is Fire Mario not a thing anymore?
"They wanted to make Mario ride a dinosaur in SMB1, but couldn't do it because of hardware limitations."
"Link on the SNES has pink hair because of hardware limitations."
Hardware limitations this, hardware limitations that. They never actually elaborate on it:
"A dinosaur in SMB1 was scrapped because the game had the basic kind of board that only allows for 256 8x8 sprite tiles. Including a dinosaur and a Mario sitting animation means scrapping other graphics which means less variety of enemies and stuff. Same with the code: It pretty much reached the maximum available memory space of that board type, so adding more logic for riding would probably require deleting other stuff."
This is how you could explain it. But instead it's: The NES can't handle it because of Hardware Limitations™.
And then the stuff that's absolutely completely 100 % false, like the reason for Link's pink hair on the SNES:
"Bla bla bla palette limitations."
Yeah, because the 32000 colors of the SNES don't have blond or brown in their arsenal. All they had was pink. Don't you know that even Donkey Kong has green fur because of that very reason?
"Bla bla bla Link's rabbit sprite."
That rabbit sprite doesn't even have the same shade of pink to begin with. And they think you can't switch out colors on the fly? Is Fire Mario not a thing anymore?
My game "City Trouble":
Gameplay video: https://youtu.be/Eee0yurkIW4
Download (ROM, manual, artworks): http://www.denny-r-walter.de/city.html
Gameplay video: https://youtu.be/Eee0yurkIW4
Download (ROM, manual, artworks): http://www.denny-r-walter.de/city.html
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TakuikaNinja
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Re: Things in NES-related media that annoy you
I forgot another pet peeve: referring to disk dumps/images as ROMs when they are typically not Read-Only Memory.
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tepples
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Re: Things in NES-related media that annoy you
I'm guessing that in the context of video game copyright and preservation, a non-technical audience associates "ROM" with "image of a program for a game console" because removable disk-based platforms (FDS, 64DD, and home computers) have tended to be the exception. Not all video producers want to bore their viewers by repeating a half-minute compare and contrast between ROM images (including CD-ROM, GD-ROM, DVD-ROM, and BD-ROM) and images of writable disks in every episode.
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nesrocks
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Re: Things in NES-related media that annoy you
Absolute top #1 for me, not only main stream media but in culture in general is how much of a bigger focus people give to nintendo games on the NES compared to other NES games. It has annoyed me ever since I started using the internet. Double Dragon, Ninja Gaiden, Batman, Battletoads, whatever, those games were a million billion times better than SMB1 but my oh my do people only talk about SMB1.
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tokumaru
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Re: Things in NES-related media that annoy you
Here in Brazil it annoys me greatly when people say (and even write) "ROOM" instead of "ROM". Back in the 90's you'd hear a lot of people saying "CD-ROOM", and when emulators and ROMs became a thing, the problem continued. Today this is less common I guess, but probably just because talking about ROMs in general is less common now.
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Drag
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Re: Things in NES-related media that annoy you
ROM(s), disk(s), tape(s), and bios(es); no need to say "image(s)" or "dump(s)" unless you(s) want to be really formal(s). (s)
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turboxray
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Re: Things in NES-related media that annoy you
Probably not media related, but often SMS (and even A8 and C64) fan-groups like to gripe about the "mappers" on NES.. because "that's cheating". And you obviously need to remove mappers from the capability for a more fair comparison between consoles. /s Oh sweet summer child, you.
UK/EU youtubers when they say "Neezzzzzzz" and "SNEEEEZZZZZ". Gross.
UK/EU youtubers when they say "Neezzzzzzz" and "SNEEEEZZZZZ". Gross.
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stan423321
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Re: Things in NES-related media that annoy you
I'm not pronouncing Game Boy Advance "gbuh", but based on those reactions maybe I should.
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Dwedit
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Re: Things in NES-related media that annoy you
Calling mappers "Enhancement chips". Yes, that 4-bit latch/counter chip is totally an enhancement chip on par with a SuperFX chip.
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!