Sharing your NES projects to attract collaborators

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems. See the NESdev wiki for more information.
Didave
Posts: 1
Joined: Thu Nov 27, 2025 4:16 am

Sharing your NES projects to attract collaborators

Post by Didave »

Hi,

I'm working on a small NES homebrew game and was wondering how I could easily showcase my projects and stats to find partners. For example, I've created a prototype with a few levels and sprites, but just sharing the ZIP file doesn't say anything about my experience or my other demos. What do you use to centralise this kind of information and make your projects more attractive?
Pokun
Posts: 3476
Joined: Tue May 28, 2013 5:49 am
Location: Hokkaido, Japan

Re: Sharing your NES projects to attract collaborators

Post by Pokun »

A website portfolio perhaps?
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gauauu
Posts: 796
Joined: Sat Jan 09, 2016 9:21 pm
Location: Central Illinois, USA

Re: Sharing your NES projects to attract collaborators

Post by gauauu »

Pokun wrote: Sat Nov 29, 2025 2:53 pm A website portfolio perhaps?
This is probably the best answer, but adding to it, you can:

- post projects and a creator page on itch.io
- post screenshots and information about your projects on social media
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matthughson
Formerly Goose2k
Posts: 349
Joined: Wed May 13, 2020 8:31 am

Re: Sharing your NES projects to attract collaborators

Post by matthughson »

Start a thread on this forum to show off your work!