Video demos of my game
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UNROM, 128KB (may go to 256 if need be. It'd be an easy upgrade)clueless wrote:What mapper does your game use?
How much PROG and CHR rom?
Would this game ever be a candidate for a future "garage games" cart?
I don't know about any "garage cart", but there would certainly be a regular cart for it.
Yes, it'll be an item you get after beating some boss. I just have it in there to show it off (and to satisfy myself that it actually works) The keys are also items you'll find. There will be numbered blocks or doors or something and you'll shoot them. Having the key will destroy them, otherwise they stay.noattack wrote:Is there a default double-jump ability or is that an additional item as well?
Sivak wrote:UNROM, 128KB (may go to 256 if need be. It'd be an easy upgrade)clueless wrote:What mapper does your game use?
How much PROG and CHR rom?
Would this game ever be a candidate for a future "garage games" cart?
I don't know about any "garage cart", but there would certainly be a regular cart for it.
http://nesdev.com/bbs/viewtopic.php?t=4 ... torder=asc
Memblers assmebles nominated games into some sort of a multi-cart and then fabricates them for sale. Seems pretty cool to me. It's like "being published" when writing a college or industry research paper.
Well, puzzles are always fun. But I want to have more enemies and such. Enemy AI is fairly simplistic thus far. It won't be until I want to have a guy who shoots diamond missiles that explode into four diamonds that kill you in 1 hit or something that I'll have a mini program to write.Jagasian wrote:Looks interesting. It looks like it is more puzzle-based than action based, which is a nice twist. I think people have been afraid to attempt a full-fledged homebrew platformer because the inevitable comparisons to the NES's classic platformer games, which set a high standard to live up to.

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Neotoxin looks very promising, It is a shame that it was canceled. Hopefully somebody picks it back up and finishes developing it.CartCollector wrote:There have been a few, but they're either unfinished, buggy, or both. Go look up Sack of Flour, Heart of Gold, Dikki Painguin, and Neotoxin.Now that I think of it, I don't think I've seen anything in the platform genre out of NES homebrew.
From NesWorld's Homebrew page, you can download a zip file containing both the source code and a precompiled ROM for the Neotoxin prototype:Sivak wrote:I've only seen demos of Neotoxin in video form. I never played the demo rom myself (couldn't find it anywhere), but it looked interesting for what it was.
http://www.nesworld.com/homebrew.php
Maybe RetroZone will complete development on Neotoxin and release it in cartridge form?
to get back on the main topic... sivak, i am really impressed! i hope you can get the game done. it's hard to finalize things and most projects (such as neotoxin) are getting stuck in the middle of beeing complete most of the time...
Kojote
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http://www.pdroms.de - Homebrew news for consoles & handelds
http://www.retroguru.com - Retroguru Game Development
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http://www.retromagazine.eu - Retro - German Retrogaming Print-Magazine
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