SNESoIP: The SNES ethernet adapter

Discussion of hardware and software development for Super NES and Super Famicom.

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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

Ramsis wrote:Cool project, although I can't say your videos are meaningful at all. :)

Edit: Stuttgart? That's where I was born. :D
Thank you. And they're not ment to be meaningful. It's just a demonstration.
You where born in Stuttgart and left voluntarily? Sorry, but I can't believe that. :P
MottZilla wrote:I'm assuming the running into corners is an attempt to have both games in sync?
That's right. But it's not a real sync problem. Sometimes the zombies are holding you back. Zombies who can't be seen on the opposite site and vice-versa.
blargg wrote:That was my assumption, or that it was inadvertent and ending up acting as a limit on how out-of-sync they could get. It'd probably be fun to see a video of both NES screens at once.
We're working on that. :)
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

The project is now on GitHub: https://github.com/mupfelofen-de/SNESoIP

Greetings
Michael

PS: If you like this project, please donate to support further development. Thanks! :)
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

Visit my user-profile at shackspace the hackerspace in Stuttgart.
tepples
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Re: SNESoIP: The SNES ethernet adapter

Post by tepples »

Interesting. How does this PS/2 keyboard adapter interface to the SNES? I wonder whether this would be useful for the NES as well, especially considering another member who's a real big fan of the Famicom keyboard. I know it wouldn't be binary-compatible with software expecting the Famicom keyboard, but I imagine that programs expecting the Famicom keyboard could be ported.
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

tepples wrote:Interesting. How does this PS/2 keyboard adapter interface to the SNES? I wonder whether this would be useful for the NES as well, especially considering another member who's a real big fan of the Famicom keyboard. I know it wouldn't be binary-compatible with software expecting the Famicom keyboard, but I imagine that programs expecting the Famicom keyboard could be ported.
Technically, the SNES controller ports are just serial interfaces. So, I used Atmel's application note AVR313 to interface the PS/2-keyboard (FYI: It works pretty well with USB-keyboards using an adapter). After I had the data, I used some of the SNESoIP source code to forward it to the SNES.

NES controllers are quite similar, so it is probably pretty easy to adapt this project. Even Famicom-keyboard compatible.
Last edited by mupfelofen.de on Thu Sep 05, 2013 2:36 am, edited 1 time in total.
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Re: SNESoIP: The SNES ethernet adapter

Post by tepples »

Which leads to another bright idea: Given how rare the Super NES Mouse has become, I imagine there are a lot of people who would appreciate having an adapter for using a PS/2 mouse with Mario Paint, On the Ball, and other games supporting mouse control. I wonder if you could get retrousb.com or infiniteneslives.com to manufacture such an adapter in quantity.
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

Some real internet gameplay comparison:

https://vimeo.com/74037954

PS: As I said before; this isn't the only possible application for this project. But it was a good starting point. :)
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MottZilla
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Re: SNESoIP: The SNES ethernet adapter

Post by MottZilla »

It looks like sync is a big problem.
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

We're currently working on a different server/client concept.
Of course, sync would still be a problem but it's probably a step into the right direction.
And we did some experiments with custom homebrew too. This is quite interesting because it could be used to transfer custom data from the server. e.g images etc.

Well, what I'm trying to say is: the project is not dead yet, heh. :)

Greets
Michael
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

http://snesoip.de/

User: demo
Password: demo

New web interface for the upcoming server concept. Fully functional.
Next: Server/Firmware integration.
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

I just wrote a small ROM to display a custom text sent by the server. Works.
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bazz
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Re: SNESoIP: The SNES ethernet adapter

Post by bazz »

nice :beer:
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

The worlds first read-only SNES IRC client, hehe. :)
The server acts basically as an irssi log parser. Works quite well.
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Re: SNESoIP: The SNES ethernet adapter

Post by bazz »

very cool
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