SNESoIP: The SNES ethernet adapter

Discussion of hardware and software development for Super NES and Super Famicom.

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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

bazz wrote:very cool
Thanks! I wish I could type. *g*
Definitely something I want to implement in the future. :lol:

-- Edit:
Sour code: https://github.com/mupfelofen-de/SNESoI ... /logserver
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

I started building about 50 devices. If anyone is seriously interested in this project and further development, let me know.
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naI
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Re: SNESoIP: The SNES ethernet adapter

Post by naI »

I'm very interested in the project and the potential it brings. In order for me to actually spend money on it though, the synchronization and latency issues would need to be resolved, or at least a lot better. I understand you're working on it of course, and am optimistic based on what you have shown so far.
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

naI wrote:I'm very interested in the project and the potential it brings. In order for me to actually spend money on it though, the synchronization and latency issues would need to be resolved, or at least a lot better. I understand you're working on it of course, and am optimistic based on what you have shown so far.
I guess, I should mention again that the project isn't all about sharing controller inputs. But yes, you're right. This part has to be improved and we're working on it. :)
But currently my focus lies on the hardware and the ethernet bootloader for firmware upgrades via the server. :)

And now some progress updates:
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

Visit my user-profile at shackspace the hackerspace in Stuttgart.
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

It's still a long way before the next release and the planned beta test, but here are some progress updates:

https://github.com/mupfelofen-de/SNESoI ... /README.md

We're currently working on the login and the WRIO functionality.
In a word: the project is still pretty active. :-)
But the main focus is now homebrew software instead of syncing multiplayer games.

Greetings
Michael
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thenendo
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Re: SNESoIP: The SNES ethernet adapter

Post by thenendo »

Such an awesome project.

Wouldn't the current device already be suitable for remote multiplayer without synchronization problems by using the following setup?:
  • Player 1 has SNES with normal controller connected to port 1 and SNESoIP connected to port 2
  • Player 2, in another country, uses a USB gamepad (or modified SNES gamepad connected to network) to send commands through Player 1's SNESoIP over the internet
  • A webcam pointed at Player 1's TV allows Player 2 to hear and see what's happening.
I think this would already be fabulously awesome, allowing me to play my favorite games alongside my favorite buddies, liberated from the tyranny of distance (sic semper!). Why add the complexity of multiple SNESes?
93143
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Re: SNESoIP: The SNES ethernet adapter

Post by 93143 »

...latency?

I can't even imagine trying to play Mario Kart over a webcam...
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thenendo
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Re: SNESoIP: The SNES ethernet adapter

Post by thenendo »

Heh, good point, but with decent network infrastructure you could get a round-trip in the tens of milliseconds, which I think would be playable.
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Re: SNESoIP: The SNES ethernet adapter

Post by tepples »

Are you talking about OnLive or Gaikai?
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

thenendo wrote:I think this would already be fabulously awesome, allowing me to play my favorite games alongside my favorite buddies, liberated from the tyranny of distance (sic semper!). Why add the complexity of multiple SNESes?
Because this isn't really the goal of this project. We have the possibility to transfer data, so why not use it to create some real server based online games. :)
93143 wrote:...latency?

I can't even imagine trying to play Mario Kart over a webcam...
Me neither, heh. I would prefer emulation with netplay support.
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jensma
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Re: SNESoIP: The SNES ethernet adapter

Post by jensma »

Will I be able to play with my friends in denmark with this piece of hardware?

Furthermore - is there any option to convert this into a volery?
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mupfelofen.de
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Re: SNESoIP: The SNES ethernet adapter

Post by mupfelofen.de »

jensma wrote:Furthermore - is there any option to convert this into a volery?
Sure, go ahead. I sent you one for a reason.
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