When you play the game on an console, if you press start you can select the weapons. If you press 'B', the help button that gives you text about the weapons, the graphics glitch and if you're in there for too long it'll freeze up the graphics and you get stuck. I was told this wasn't my wiring as I had already asked but something inside the game I can program out. I want to remove that menu from the screen. After doing research I used the FCEUX debugger and got this code:
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$E816:A6 14 LDX $0014 = #$00 A:00 X:D1 Y:04 P:nvUbdiZc
$E818:A0 01 LDY #$01 A:00 X:00 Y:04 P:nvUbdiZc
$E81A:8C 16 40 STY $4016 = #$FF A:00 X:00 Y:01 P:nvUbdizc
$E81D:88 DEY A:00 X:00 Y:01 P:nvUbdizc
$E81E:8C 16 40 STY $4016 = #$FF A:00 X:00 Y:00 P:nvUbdiZc
$E821:AD 16 40 LDA $4016 = #$FF A:00 X:00 Y:00 P:nvUbdiZc
$E824:4A LSR A:40 X:00 Y:00 P:nvUbdizc
$E825:26 14 ROL $0014 = #$00 A:20 X:00 Y:00 P:nvUbdizc
$E827:AD 16 40 LDA $4016 = #$FF A:20 X:00 Y:00 P:nvUbdiZc
$E82A:4A LSR A:40 X:00 Y:00 P:nvUbdizc
$E82B:26 14 ROL $0014 = #$00 A:20 X:00 Y:00 P:nvUbdizc
$E82D:AD 16 40 LDA $4016 = #$FF A:20 X:00 Y:00 P:nvUbdiZc
$E830:4A LSR A:40 X:00 Y:00 P:nvUbdizc
$E831:26 14 ROL $0014 = #$00 A:20 X:00 Y:00 P:nvUbdizc
$E833:AD 16 40 LDA $4016 = #$FF A:20 X:00 Y:00 P:nvUbdiZc
$E836:4A LSR A:40 X:00 Y:00 P:nvUbdizc
$E837:26 14 ROL $0014 = #$00 A:20 X:00 Y:00 P:nvUbdizc
$E839:AD 16 40 LDA $4016 = #$FF A:20 X:00 Y:00 P:nvUbdiZc
$E83C:4A LSR A:40 X:00 Y:00 P:nvUbdizc
$E83D:26 14 ROL $0014 = #$00 A:20 X:00 Y:00 P:nvUbdizc
$E83F:AD 16 40 LDA $4016 = #$FF A:20 X:00 Y:00 P:nvUbdiZc
$E842:4A LSR A:40 X:00 Y:00 P:nvUbdizc
$E843:26 14 ROL $0014 = #$00 A:20 X:00 Y:00 P:nvUbdizc
$E845:AD 16 40 LDA $4016 = #$FF A:20 X:00 Y:00 P:nvUbdiZc
$E848:4A LSR A:40 X:00 Y:00 P:nvUbdizc
$E849:26 14 ROL $0014 = #$00 A:20 X:00 Y:00 P:nvUbdizc
$E84B:AD 16 40 LDA $4016 = #$FF A:20 X:00 Y:00 P:nvUbdiZc
$E84E:4A LSR A:40 X:00 Y:00 P:nvUbdizc
$E84F:26 14 ROL $0014 = #$00 A:20 X:00 Y:00 P:nvUbdizc
$E851:E4 14 CPX $0014 = #$00 A:20 X:00 Y:00 P:nvUbdiZc
$E853:D0 C1 BNE $E816 A:20 X:00 Y:00 P:nvUbdiZC
$E855:8A TXA A:20 X:00 Y:00 P:nvUbdiZC
$E856:29 0C AND #$0C A:00 X:00 Y:00 P:nvUbdiZC
$E858:C9 0C CMP #$0C A:00 X:00 Y:00 P:nvUbdiZC
$E85A:F0 07 BEQ $E863 A:00 X:00 Y:00 P:NvUbdizc
$E85C:8A TXA A:00 X:00 Y:00 P:NvUbdizc
$E85D:29 03 AND #$03 A:00 X:00 Y:00 P:nvUbdiZc
$E85F:C9 03 CMP #$03 A:00 X:00 Y:00 P:nvUbdiZc
$E861:D0 05 BNE $E868 A:00 X:00 Y:00 P:NvUbdizc
$E868:A6 15 LDX $0015 = #$00 A:00 X:00 Y:00 P:NvUbdizc
$E86A:A0 01 LDY #$01 A:00 X:00 Y:00 P:nvUbdiZc
$E86C:8C 16 40 STY $4016 = #$FF A:00 X:00 Y:01 P:nvUbdizc
$E86F:88 DEY A:00 X:00 Y:01 P:nvUbdizc
$E870:8C 16 40 STY $4016 = #$FF A:00 X:00 Y:00 P:nvUbdiZc
$E873:84 15 STY $0015 = #$00 A:00 X:00 Y:00 P:nvUbdiZc
$E875:AD 17 40 LDA $4017 = #$FF A:00 X:00 Y:00 P:nvUbdiZc
$E878:4A LSR A:40 X:00 Y:00 P:nvUbdizc
$E879:26 15 ROL $0015 = #$00 A:20 X:00 Y:00 P:nvUbdizc
$E87B:AD 17 40 LDA $4017 = #$FF A:20 X:00 Y:00 P:nvUbdiZc
$E87E:4A LSR A:40 X:00 Y:00 P:nvUbdizc
$E87F:26 15 ROL $0015 = #$00 A:20 X:00 Y:00 P:nvUbdizc
$E881:E4 15 CPX $0015 = #$00 A:20 X:00 Y:00 P:nvUbdiZc
$E883:D0 E3 BNE $E868 A:20 X:00 Y:00 P:nvUbdiZC
$E885:4C A9 C3 JMP $C3A9 A:20 X:00 Y:00 P:nvUbdiZC