Controllers Interacting for Unique Game Behavior
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- NESHomebrew
- Formerly WhatULive4
- Posts: 418
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Re: Controllers Interacting for Unique Game Behavior
What you are describing sounds exactly like Track+Feel II http://www.partytimehexcellent.com/selectedworks
Re: Controllers Interacting for Unique Game Behavior
Excellent advice and examples everyone!
Interesting that money is not a good incentive. Very different than the electrical engineers and artists that I am used to working with. Hahaha!
If anyone is interested in hearing some aleatoric music (created using dice) based on a sound emulator of the NES you can check it out here: http://rickpeden.com/stochastic-art-ser ... 2-aleatory
Also, if anyone is interested in the project I have been describing feel free to contact me through my website.
Cheers!
Interesting that money is not a good incentive. Very different than the electrical engineers and artists that I am used to working with. Hahaha!
If anyone is interested in hearing some aleatoric music (created using dice) based on a sound emulator of the NES you can check it out here: http://rickpeden.com/stochastic-art-ser ... 2-aleatory
Also, if anyone is interested in the project I have been describing feel free to contact me through my website.
Cheers!