Has anyone got this program to assemble and then run correctly?
http://en.wikibooks.org/wiki/Super_NES_ ... 0_programs
I have been trying to get it to work, but for some reason the unnamed labels weren't working. I changed them to arbitrary names, and it will assemble but I am not getting any sound out of the ROM...
Getting SNES SPC program to compile?
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- benjaminsantiago
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- Joined: Mon Jan 20, 2014 9:40 pm
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Re: Getting SNES SPC program to compile?
I'm pretty sure the program on that page is still broken unless someone has fixed it in the last 6 months, whoever wrote it must've used zsnes 0.1 solely for testing. I think mic posted a version on this forum at some point that works on hardware.
edit: here it is viewtopic.php?p=57684#p57684
edit: here it is viewtopic.php?p=57684#p57684
- benjaminsantiago
- Posts: 84
- Joined: Mon Jan 20, 2014 9:40 pm
- Location: Astoria, NY
- Contact:
Re: Getting SNES SPC program to compile?
Thanks so much!
I was digging around older posts, but must have missed that one or not gone back far enough.
It looks to be working on BSNES on my mac at work.
I will try assembling it again when I get home later.
update: super sweeeet! tested another .spc ("Big Blue" from F-Zero) and it worked without a hitch. Now just need to test snesmod with my own tracker file, and then eventually really understand the finer points of how the spc works.
I was digging around older posts, but must have missed that one or not gone back far enough.
It looks to be working on BSNES on my mac at work.
I will try assembling it again when I get home later.
update: super sweeeet! tested another .spc ("Big Blue" from F-Zero) and it worked without a hitch. Now just need to test snesmod with my own tracker file, and then eventually really understand the finer points of how the spc works.