Ray Dempsey's 2048 for NES/FC
-
raydempsey
- Posts: 160
- Joined: Sat May 31, 2014 4:12 pm
Ray Dempsey's 2048 for NES/FC
Here's an update on my 2048 version. It has a playable 2048 game as an NES version of Blurred Lines plays with dancing animated characters from the music video. Yes, it's a novelty.
You do not have the required permissions to view the files attached to this post.
-
tepples
- Posts: 22993
- Joined: Sun Sep 19, 2004 11:12 pm
- Location: NE Indiana, USA (NTSC)
Re: Ray Dempsey's 2048 for NES/FC
Cartoon characters at the side is a nice solution to the narrow play area caused by a sprite-based playfield. It worked for Dr. Mario to hide the fact that its playfield is likewise 64 pixels wide. But who administers the sync rights to "Blurred Lines"?
-
raydempsey
- Posts: 160
- Joined: Sat May 31, 2014 4:12 pm
Re: Ray Dempsey's 2048 for NES/FC
I definitely would not be allowed to profit off of this in any way due to the copyright thing. It's meant more to be a beginner practice of animation and implementing music. I wouldn't expect anybody to play the game more than once or twice, probably out of curiosity and on an emulator at work. Maybe show a friend and have a cheap laugh.
-
Bregalad
- Posts: 8181
- Joined: Fri Nov 12, 2004 2:49 pm
- Location: Divonne-les-bains, France
Re: Ray Dempsey's 2048 for NES/FC
Download link, please ?