Done already.Hamtaro126 wrote: ↑Sun Feb 27, 2022 7:06 pm Can you add the SFX to "The Three Stooges" NSF? Including missing raw PCM Sounds? Thanks!
More NSF Requests
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Re: More NSF Requests
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- Three Stooges.nsf
- (71.33 KiB) Downloaded 79 times
- Hamtaro126
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Re: More NSF Requests
Thank you!!! I found some unused sounds too... More to come hopefully once I sort it out!!!
EDIT Nevermind: I thought they were not used, But they are used rarely. Scratch that!
EDIT Nevermind: I thought they were not used, But they are used rarely. Scratch that!
AKA SmilyMZX/AtariHacker.
- MrNorbert1994
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Re: More NSF Requests
A new homebrew rip.
2022.03.24 UPDATE!
Added metadata support for the stock NSF. Only works in NSFPlay 2.4.
2022.03.24 UPDATE!
Added metadata support for the stock NSF. Only works in NSFPlay 2.4.
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- Bomberman - Solyanka Edition (SFX).nsfe
- (25.52 KiB) Downloaded 52 times
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- Bomberman - Solyanka Edition (SFX).nsf
- (25.62 KiB) Downloaded 73 times
Last edited by MrNorbert1994 on Wed Mar 23, 2022 9:50 pm, edited 1 time in total.
- MrNorbert1994
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Re: More NSF Requests
Sadly it sounds exactly like the released Korean version.
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- Street Hero (SFX).nsf
- (29.05 KiB) Downloaded 67 times
- MrNorbert1994
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Re: More NSF Requests
Another complete rerip and tagged properly.
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- Gorby No Pipeline Daisakusen (SFX) (NES - Dendy).nsf
- (11.14 KiB) Downloaded 58 times
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- Gorby No Pipeline Daisakusen (SFX) (PAL Conversion).nsf
- (10.61 KiB) Downloaded 57 times
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- Gorby No Pipeline Daisakusen (SFX) (PAL Conversion).nsfe
- (10.52 KiB) Downloaded 54 times
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- Gorby No Pipeline Daisakusen (SFX) (NES - Dendy).nsfe
- (11.05 KiB) Downloaded 59 times
- MrNorbert1994
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Re: More NSF Requests
These rips were made out of an FTM.
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- Famicom Fighters (NTSC) (Complete Rip).nsfe
- (73.5 KiB) Downloaded 58 times
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- Famicom Fighters (PAL) (Complete Rip).nsfe
- (73.98 KiB) Downloaded 56 times
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- Famicom Fighters (NTSC) (Complete Rip).nsf
- (73.58 KiB) Downloaded 69 times
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- Famicom Fighters (PAL) (Complete Rip).nsf
- (73.59 KiB) Downloaded 52 times
- MrNorbert1994
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Re: More NSF Requests
More NSF (metadata) + NSFE rerips.
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- Indora No Hikari - Light Of Indora (SFX) (NES - Dendy).nsf
- (7.21 KiB) Downloaded 55 times
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- Indora No Hikari - Light Of Indora (SFX) (NES - Dendy).nsfe
- (7.11 KiB) Downloaded 59 times
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- Indora No Hikari - Light Of Indora (SFX) (PAL Conversion).nsf
- (6.65 KiB) Downloaded 52 times
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- Indora No Hikari - Light Of Indora (SFX) (PAL Conversion).nsfe
- (6.55 KiB) Downloaded 55 times
- MrNorbert1994
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Re: More NSF Requests
Fresh new rip from a fresh new Famicom prototype.
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- Metal Max (Prototype) (SFX) (PAL Conversion).nsf
- (30.63 KiB) Downloaded 61 times
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- Metal Max (Prototype) (SFX).nsf
- (30.63 KiB) Downloaded 67 times
- MrNorbert1994
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Re: More NSF Requests
Moved code to end of sequence data.
Removed illegal $5114, 5115 writes. Eliminated MMC5 channel reading. Re-coded the multiplication table ($5205,$5206), rewrote MMC5 RAM usage from $5D??-$5F?? to $02??-$04??. Moved DPCM to the end of code routine. Removed MMC5 expansion audio bit. Added metadata support.
NSF works on Powperpak for the first time.
Minor edit: rewrote the PAL conversion injection code.
EDIT: addded NSFE.
Removed illegal $5114, 5115 writes. Eliminated MMC5 channel reading. Re-coded the multiplication table ($5205,$5206), rewrote MMC5 RAM usage from $5D??-$5F?? to $02??-$04??. Moved DPCM to the end of code routine. Removed MMC5 expansion audio bit. Added metadata support.
NSF works on Powperpak for the first time.
Minor edit: rewrote the PAL conversion injection code.
EDIT: addded NSFE.
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- Uchuu Keibitai SDF - Space Guard SDF (SFX) (NES - Dendy).nsfe
- (18.28 KiB) Downloaded 41 times
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- Uchuu Keibitai SDF - Space Guard SDF (SFX) (PAL Conversion).nsfe
- (17.52 KiB) Downloaded 43 times
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- Uchuu Keibitai SDF - Space Guard SDF (SFX) (NES - Dendy).nsf
- (18.37 KiB) Downloaded 47 times
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- Uchuu Keibitai SDF - Space Guard SDF (SFX) (PAL Conversion).nsf
- (17.61 KiB) Downloaded 42 times
Last edited by MrNorbert1994 on Tue May 03, 2022 11:26 pm, edited 1 time in total.
- MrNorbert1994
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Re: More NSF Requests
Minor update to my de-bankswitched Final Fantasy III NSF rip. (No metadata support yet)
Relocated RAM $7F00 to $0200, and shirnked my init code with a few bytes.
Relocated RAM $7F00 to $0200, and shirnked my init code with a few bytes.
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- Final Fantasy III (SFX).nsf
- (29.17 KiB) Downloaded 59 times
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- Final Fantasy III (SFX) (No $4011 Writes).nsf
- (29.17 KiB) Downloaded 45 times
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- Final Fantasy III (SFX) (PAL Conversion).nsf
- (29.19 KiB) Downloaded 45 times
- MrNorbert1994
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Re: More NSF Requests
Compiled the songs by replacing the title screen songs according to these docs:
https://tcrf.net/Development:Days_of_Th ... iled_Music
https://tcrf.net/Development:Days_of_Th ... iled_Music
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- Days Of Thunder (Mindscape) Uncompiled Song #1.nsf
- (32.13 KiB) Downloaded 52 times
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- Days Of Thunder (Mindscape) Uncompiled Song #2.nsf
- (32.13 KiB) Downloaded 55 times
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- Days Of Thunder (Mindscape) Uncompiled Song #3.nsf
- (32.13 KiB) Downloaded 51 times
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- Days Of Thunder (Mindscape) Uncompiled Song #4.nsf
- (32.13 KiB) Downloaded 45 times
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Re: More NSF Requests
that metal max proto nsf crashes out on track 6 with notsofatso. not sure if it technically qualifies as a crash as it just...stops, doesnt really hang or bomb out. weird stuff. thanks for all of these as always norbs, hope you been doin well!
- MrNorbert1994
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Re: More NSF Requests
Nah it doesn't crash. That's how the song was written. In the prototype it doesn't have that fade effect yet.
- MrNorbert1994
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Re: More NSF Requests
Added metadata support re-did old NSFE, since it had a wrong song name.
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- The Karate Kid (SFX) (NES - Dendy).nsf
- (5.51 KiB) Downloaded 52 times
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- The Karate Kid (SFX) (PAL Conversion).nsf
- (4.85 KiB) Downloaded 39 times
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- The Karate Kid (SFX) (NES - Dendy).nsfe
- (5.42 KiB) Downloaded 45 times
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- The Karate Kid (SFX) (PAL Conversion).nsfe
- (4.76 KiB) Downloaded 42 times
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Re: More NSF Requests
yea, maybe not so much as a crash as the track just stopping. wasnt sure if it was intentional or what, good to see that one get optimized tho!