So, many of us know that there is a pirate original release of Disney's (Capcom's) Aladdin for the Famicom, developed by Hummer Team.
Which is leagues ahead of Virgin's official European release.
To the Point:
Though the game plays well and looks beautiful for a pirated game, it could use polishing. For starters, here's the faces that appear in the password screen:

Up at the top are the SNES images, below are the NES, and in the middle are my own NES renderings. Easy stuff. But now the tricky part, the sprites:

Reason being, the tiles don't seem to be organized in any way that makes any sense. Regardless, I'm going to continue working on this. If anyone is willing to lend a hand, I'd appreciate it.
Here's the ips file of my progress so far (be sure to patch this to the version that says '1995 Copyright' not '1996':
https://dl.dropboxusercontent.com/u/820 ... din016.ips
Change list:
-edited faces on password screen
-replaced text: '1995 COPYRIGHT' to: '1993 CAPCOM' (probably should read '1995 HUMMER TEAM')
-replaced standing/jumping sprite
-faster 'glide' movement



