you can continue off that screen, but the name you chose are the same shapes and symbols.
I can remove the file from my powerpak and put the one you gave me back on, and it works fine again until you turn it off for awhile, and then it does it again".
Also, when I play my game on NEStopia for mac, the baterry backed WRAM works flawlessly, however, it doesn't on FCEUX for Windows (Using Parallels Desktop), at least when you close the emulator. The game data just resets...
How it's supposed to look like

How it looks like on a PowerPakHere's some of my code. It's from an outdated version of my game but it is essentially the same in later versions (Don't have my src with me, sorry)
Code: Select all
LDA wramcheck
BNE NoReset
LDX #$00
Reset_VRAM: ;Resets VRAM if needed
LDA #$00 ;Puts zeros on all VRAM vatiables in the $6000 range
STA $6000,x
INX
CPX #$00
BNE Reset_VRAM
LDA #$7F
STA playername
STA playername+1
STA playername+2
STA playername+3
STA playername+4
STA playername+5
STA playername+6
STA playername+7
LDA #$8F
STA music
LDA #$D5
STA scores
LDA #$11
STA ok
INC wramcheck
NoReset:Don't know if you need more code. I'm sorry but I don't have my SRC with me since I'm on a vacation