SPCs that only use a single channel

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jwdonal
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Re: SPCs that only use a single channel

Post by jwdonal »

Interesting. I am unable to play that SPC file. The reason is because I only support v.30 SPC format. The file says that it is v.10. I can't even find a format specification for v.10 SPC files. So I don't know what is different between v.10 and v.30. :(
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Bregalad
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Re: SPCs that only use a single channel

Post by Bregalad »

Is there even such a thing as version 0.10 and version 0.30? In any way it's nothing special, just the regular FFMQ SPC file where I changed the samples and added an additional channel (originally the song was using only 7 of them so this wasn't a problem).

I have edited my archive to include many variants of the effects, with and without detuning of the pitch modulated track, and with different relative pitches to the base note. In my opinion the better sounding is upper 5th with detune, but that's up to opinions.
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jwdonal
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Re: SPCs that only use a single channel

Post by jwdonal »

After updating the SPC header to v.30 format the SPC ran fine on my FPGA SPC player; I also added the missing track and title information. The versions on snesmusic.org have the proper v.30 header in all of the files now so it would appear at some point the SPC files were updated with the new header format. Here are the results:

Original:
https://dl.dropboxusercontent.com/u/362 ... iginal.spc
https://dl.dropboxusercontent.com/u/362 ... iginal.mp3

Modified:
https://dl.dropboxusercontent.com/u/362 ... dified.spc
https://dl.dropboxusercontent.com/u/362 ... dified.mp3

I agree that it does sound much better. Very cool. Thanks for sharing!
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