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mastermind like homebrew game
Posted: Wed Aug 05, 2015 2:38 pm
by saturnu
something i wrote for testing, to check out the performance of pvsneslib a while ago :>
but it's playable,too
Download:
project_veronica.sfc
Re: mastermind like homebrew game
Posted: Wed Aug 05, 2015 5:38 pm
by UnDisbeliever
Welcome to the forums.
Are you planning on continuing SNES development? If so what are you planning on doing?
There aren't many of us SNES developers still coding and I would like to see more projects written by more people.
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I like the demo, except for one annoying problem; I can't seem to reverse the colours. It was very annoying having press B 5 times to go from green to white.
I recommend changing the code so that the up/down buttons can be used to select the tile.
Re: mastermind like homebrew game
Posted: Wed Aug 05, 2015 6:19 pm
by Drew Sebastino
Yeah, I'll get back to it once the summer ends. (Although that's when I plan get a Wii u and Splatoon, so maybe it'll be a little later than the end of the summer...)
Re: mastermind like homebrew game
Posted: Wed Aug 05, 2015 8:46 pm
by alekmaul
saturnu wrote:something i wrote for testing, to check out the performance of pvsneslib a while ago :>
but it's playable,too
Nice to hear that pvsneslib is still used by SNES community

Will try to update it with new features next month.
UnDisbeliever, for your information, I'm currently working on two games for SNES : Sydney Hunter and Justice Beaver. Two platform games and I hope to finish them before the end of this year.
My next goal is to find a way to do things like mario kart mode7. I really want to do a game with feature.
Re: mastermind like homebrew game
Posted: Wed Aug 05, 2015 9:16 pm
by Drew Sebastino
One thing I've always wanted to do is have a speedboat racing game with Mode 7, because with water, there's pretty much never any differences in elevation, unlike on land.
I've also always just been a big fan of Hydro Thunder.

Re: mastermind like homebrew game
Posted: Thu Aug 06, 2015 3:53 am
by saturnu
oh hi alekmaul, i'm curious what features/bugfixes are incoming. ^^
i will definitely look into that next month.
stick to snes programming, sure why not, i have a few ideas,
