Anyone happened to disassemble Street Fighter II for SNES
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mugenfighter
- Posts: 44
- Joined: Sat Sep 12, 2015 3:42 pm
Anyone happened to disassemble Street Fighter II for SNES
I'm not having much luck on google (maybe I'm bad at wording it), but does anyone here know of someone attempting to disassemble Street Fighter II The World Warrior for SNES? I would like as much info as is reasonable should anyone happen to know or find any. Also if you happen to be someone who is disassembling it or has, please if it isn't too much trouble share a download link.
- GradualGames
- Posts: 1106
- Joined: Sun Nov 09, 2008 9:18 pm
- Location: Pennsylvania, USA
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Re: Anyone happened to disassemble Street Fighter II for SNE
Looking at the variety of posts you've made recently, my feeling is you need to focus your attention on something. You're all over the place, asking about many non-trivial things: game disassemblies, porting from NES to GBC, porting from DS to NES, Gensis, SNES..... you appear to be suffering from what I like to call "option paralysis."
Before I got into NES development, I, too, knew I wanted to do SOMETHING with programming aside from my job, likely game related, but what to do? For some people it might be the toughest moment in your hobby career. For me, I just wrote down all the ideas I had and listed pros and cons as to which one would make me the happiest to actually work on. Then, I'd just pick ONE of those projects and see them through to completion. I made sure to start with small introductory projects.
Not sure if that helps, but, I think if you try it (writing down a list of project ideas, then listing pros and cons as to which will bring you the most happiness to both work on and complete) and then focus really hard on achieving one goal at a time, you'll be very happy with the results long term. Speaking for myself, it resulted in enough exposure to the discipline of making NES games that I don't think I'm ever gonna stop.
Before I got into NES development, I, too, knew I wanted to do SOMETHING with programming aside from my job, likely game related, but what to do? For some people it might be the toughest moment in your hobby career. For me, I just wrote down all the ideas I had and listed pros and cons as to which one would make me the happiest to actually work on. Then, I'd just pick ONE of those projects and see them through to completion. I made sure to start with small introductory projects.
Not sure if that helps, but, I think if you try it (writing down a list of project ideas, then listing pros and cons as to which will bring you the most happiness to both work on and complete) and then focus really hard on achieving one goal at a time, you'll be very happy with the results long term. Speaking for myself, it resulted in enough exposure to the discipline of making NES games that I don't think I'm ever gonna stop.
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mugenfighter
- Posts: 44
- Joined: Sat Sep 12, 2015 3:42 pm
Re: Anyone happened to disassemble Street Fighter II for SNE
Thanks... I'm trying to come up with a good project. I have ADHD and Aspergers so sometimes I try to do too many things at once. I tend to over work myself this way. You seem to have a good point though. Sometimes I forget to just pick one project. Sometimes I have so many things in my head I forget to do them instead of just planning them. Sorry...GradualGames wrote:Looking at the variety of posts you've made recently, my feeling is you need to focus your attention on something. You're all over the place, asking about many non-trivial things: game disassemblies, porting from NES to GBC, porting from DS to NES, Gensis, SNES..... you appear to be suffering from what I like to call "option paralysis."
Before I got into NES development, I, too, knew I wanted to do SOMETHING with programming aside from my job, likely game related, but what to do? For some people it might be the toughest moment in your hobby career. For me, I just wrote down all the ideas I had and listed pros and cons as to which one would make me the happiest to actually work on. Then, I'd just pick ONE of those projects and see them through to completion. I made sure to start with small introductory projects.
Not sure if that helps, but, I think if you try it (writing down a list of project ideas, then listing pros and cons as to which will bring you the most happiness to both work on and complete) and then focus really hard on achieving one goal at a time, you'll be very happy with the results long term. Speaking for myself, it resulted in enough exposure to the discipline of making NES games that I don't think I'm ever gonna stop.
- GradualGames
- Posts: 1106
- Joined: Sun Nov 09, 2008 9:18 pm
- Location: Pennsylvania, USA
- Contact:
Re: Anyone happened to disassemble Street Fighter II for SNE
Hey---no problem. I can really relate to you is what I was trying to communicate. I may have the same problems, I have no idea, I've never gone to any professionals to get diagnosed however. Good luck in whatever you pursue. I recall it taking a while before I was able to choose to focus on something, so give yourself time. Another thing that helped me was making my initial committments really small. I chose to work on whatever project I picked just a few times a week, at a certain time, and then choose tiny goals within those projects, so I could say I was "DONE" with them. The remainder of my free time I allowed myself to "be all over the place". From there I used these tiny goals as a wedge to teach me to focus on things. It helped to have a document open where I'd keep a journal of what I was doing and resolving to do. Like each time I'd sit down to work/study I'd write down something like: "Today my goal is to read a single paragraph in NESDoc.pdf." Or something like that. As ridiculous as it sounds...it really helped me.