Do any older (240p-only) consoles also have the NES/SNES's missing pixel?
I ask because my computer monitors require that the horizontal sync period be perfectly constant. So the NES/SNES requires extra clock futzery, but if I could "just" have to deal with converting the signal to RGBHV that'd be nice.
"missing" pixels on non-NES/SNES ?
-
lidnariq
- Site Admin
- Posts: 11803
- Joined: Sun Apr 13, 2008 11:12 am
-
mikejmoffitt
- Posts: 1353
- Joined: Sun May 27, 2012 8:43 pm
Re: "missing" pixels on non-NES/SNES ?
Most consoles of the era have pretty consistent video output from frame to frame.