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Re: Your Biggest Video Game Playing Accomplishment

Posted: Wed Jan 13, 2016 7:03 pm
by ccovell
I don't remember any truly great achievements (maybe the end boss of Shienryu on the Saturn?)...

This might not be much, but last week, I popped in Gyruss (FDS) just to test out the FDSStick, and played it all the way through, beat the game -- no cheats, and it was the first time I played Gyruss in maybe 10 years. That was a good cap on my day.

Re: Your Biggest Video Game Playing Accomplishment

Posted: Wed Jan 13, 2016 7:08 pm
by Drew Sebastino
darryl.revok wrote:I keep saying I want to sit down and beat Ghosts and Goblins one night but damn, that's a job.
I find Ghosts and Goblins to be more frustrating and time consuming than difficult. (Whether you win or loose really just feels like chance, no matter how many times you've played it.) I actually have beaten it once, but I pretty much just said forget it when it asked me to beat it again.
darryl.revok wrote:Really though, as a kid, some of my favorite gameplay times were with Mega Man 2, great from start to finish, but the ending got so intense!
You know what I just realized? Everyone here is 10+ years older than I am. I mean, I've known that, but I've never really thought about it. All I see are names and a picture. :lol:
darryl.revok wrote:It's a lot different when you're a kid and you might just get a couple carts per year.
I'd get a lot of games, but they'd be trash from the bargain bin. I have a ton of random GameCube games I've probably only played about once.
darryl.revok wrote:I definitely don't have a background in quantum mechanics, but the link seems a little strange to me. Is he saying that there is a "free will" which is separate from the laws of physics? That seems... almost spiritual to me.
Well, tepples is that.
tepples wrote:If you don't want to get jealous, don't search YouTube for tetris shirase.
It doesn't make me jealous as this: https://www.youtube.com/watch?v=q1cfJ9WOptg
nicklausw wrote:Beating Final Fantasy 4 on DS at all. (What kind of FF game is so hard that it's difficult to beat with level 70-71 characters?)
Well, if you just waste enough time to level up...

Re: Your Biggest Video Game Playing Accomplishment

Posted: Wed Jan 13, 2016 9:12 pm
by nicklausw
Espozo wrote: Well, if you just waste enough time to level up...
I didn't actually have to level up much to have levels in the 70s, it's a well paced game, but needing such extreme levels is just not a norm for the series.

Re: Your Biggest Video Game Playing Accomplishment

Posted: Wed Jan 13, 2016 9:33 pm
by 93143
Getting second place on Death Wind I with the Golden Fox on Master level, in the original F-Zero.
Espozo wrote:Yeah, I'm not too good at Tetris. I think the highest I ever got was level 15 (I don't memorize score).
My dad used to start on level 15, on the official NES version. He was pretty good. I was more of a Mario player...
You know, another game I just recently got that is on the verge of impossible is F-Zero GX.
Epic game. One of my favourites. I've got it idling on the Wii right now, because I decided to haul it out last night and didn't want to throw away my progress; we somehow managed to lose the GC memory card that had everything unlocked... My little brother and I sorta collaborated on clearing Story Mode on Very Hard. I was the better driver, but he was the better fighter...

I used to get sore eyes playing Sand Ocean: Lateral Shift, because the heat shimmer makes it just a little bit more difficult to see where you're going, which means that over a substantial portion of the course there's nowhere to blink... maybe it's just me...
tepples wrote:That's called "luck manipulation" in the TAS community and "RNG abuse" in the Pokémon community.
Master of Orion 2 can be gamed because of this. The RNG is deterministic, such that save/reload cycles don't change the sequence of events, but it depends on player input - not mouse motion or inconsequential stuff like that; actual game decisions. For instance, stopping a spy from stealing a critical technology is usually just a matter of holding a diplomatic audience with the culprit on the previous turn - sometimes it's more complicated, but talking to enough opponents enough times pretty much always works. You can get tech breakthroughs early this way too, though it's less reliable.

Re: Your Biggest Video Game Playing Accomplishment

Posted: Wed Jan 13, 2016 10:19 pm
by Drew Sebastino
93143 wrote:My dad used to start on level 15, on the official NES version.
Well damn... I guess I need to step up my game. :lol: What always kills me is I set up a large stack thing, waiting for a 1x4 piece to slide down so I can clear four lines in a row and get bonus points, just because it's so satisfying.
93143 wrote:Epic game. One of my favourites.
I guess Amusement Vision made good games? (They only made about 4 total...) According to Wikipedia, F Zero GX actually uses a modified Super Monkey Ball game engine. I wonder if the levels are in the same format (that has been figured out) where there's a file for the model (that apparently uses triangle strips) a file that either holds textures or serves as a pointer (I'm not sure) and one last file that holds collision detection information and placement of objects. (And probably level animation data, although that's not for certain.)

I'm going off topic, but someone actually has been messing with the Super Monkey Ball level format and they made this. The floor is actually apparently just an object because they haven't completely figured out how the collision detection works, but I wish them good luck on their endeavors. I'm surprised that this hasn't been attempted before.

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Anyway, yeah, F Zero GX is ridiculous. a lot of the stages have hairpin turns and no guardrails and you're going (what the game says is) 3,000KM around them with a bunch of other racers. (It reminds me, I actually saw a video of a track someone made in the F Zero X expansion thing where they automatically came in first because everyone flew off the track. :lol: )

And don't even get me started on Story Mode... I can't even beat the first level on very hard!

Just sayin, whoever says 200cc on Mario Kart 8 is fast is out of their mind. The only reason it seems fast is that you can't turn worth a crap, where in F Zero GX the only thing difficult about how fast it is is your reaction time.

Re: Your Biggest Video Game Playing Accomplishment

Posted: Thu Jan 14, 2016 12:48 am
by 93143
Espozo wrote:Well damn... I guess I need to step up my game. :lol: What always kills me is I set up a large stack thing, waiting for a 1x4 piece to slide down so I can clear four lines in a row and get bonus points, just because it's so satisfying.
One thing my dad pointed out to me early on (possibly prompted by observation of my playing style) is that you have to know when to give up on a tetris and gracefully transition to more modest tactics, rather than building up three-quarters of the screen and then panicking. The transition height gets lower as the pieces fall faster, to the point where at very high levels you shouldn't even try...

What's really hilarious is when you line up a piece, especially for a tetris, dramatically drop it in anticipation of satisfaction, and miss.
I actually saw a video of a track someone made in the F Zero GX expansion thing where they automatically came in first because everyone flew off the track. :lol:
You sure that wasn't plain old F-Zero X? (Also an awesome game, also very hard (if not quite as far out on the raw edge of human reaction time), and 100% EAD...) Even the basic version had the unlockable "X Cup", which randomly generated tracks, and it could and did generate hilariously cheap ones like that now and then purely by accident. My first such experience was with a dash plate at the base of a steep upward slope which abruptly leveled off into a very sharp right turn... but even simple constructs such as a hairpin with negative bank could dump off AI racers and even unwary players...
Just sayin, whoever says 200cc on Mario Kart 8 is fast is out of their mind. The only reason it seems fast is that you can't turn worth a crap, where in F Zero GX the only thing difficult about how fast it is is your reaction time.
I haven't played 8 yet, but generally I've been of the opinion that Mario Kart went down the tubes with Double Dash and hasn't yet quite recovered... they're still good games, but not on the level of Super or 64, or Super Circuit for that matter; certainly not where they should be after this many iterations... Maybe this is partly nostalgia talking...

Re: Your Biggest Video Game Playing Accomplishment

Posted: Thu Jan 14, 2016 7:04 am
by tepples
Espozo wrote:What always kills me is I set up a large stack thing, waiting for a 1x4 piece to slide down so I can clear four lines in a row and get bonus points, just because it's so satisfying.
On games with the original randomizer that was subject to I droughts, you need to stack for occasional skimming:

Code: Select all

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|[][][][][][][][]    |
|[][][][][][][][]    |
|[][][][][][][][][]  |
|[][][][][][][][][]  |
|[][][][][][][][][]  |
|[][][][][][][][][]  |
|[][][][][][][][][]  |
|[][][][][][][][][]  |
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`--------------------'
Newer games don't have the problem to the same extent because of bag- and history-based randomizers, but The Tetris Company hasn't to my knowledge licensed a newer game for the NES.

Re: Your Biggest Video Game Playing Accomplishment

Posted: Thu Jan 14, 2016 8:22 am
by mic_
Regarding Tetris, there this page that does a pretty detailed analysis of the inner workings of the NES version.

Re: Your Biggest Video Game Playing Accomplishment

Posted: Thu Jan 14, 2016 3:51 pm
by Drew Sebastino
93143 wrote:What's really hilarious is when you line up a piece, especially for a tetris, dramatically drop it in anticipation of satisfaction, and miss.
The thing's so tall that it's also really difficult to recover.
93143 wrote:You sure that wasn't plain old F-Zero X?
It was, I just wasn't thinking. I never understood, does the "G" in "GX" GameCube? I mean, "AX" is for the arcade, so...
93143 wrote: haven't played 8 yet, but generally I've been of the opinion that Mario Kart went down the tubes with Double Dash and hasn't yet quite recovered... they're still good games, but not on the level of Super or 64, or Super Circuit for that matter; certainly not where they should be after this many iterations... Maybe this is partly nostalgia talking...
They started playing a lot different when Double Dash came out. I feel the karts started handling more like actual cars. What's really stupid in Mario Kart 8 is the fact that you can't hold an item behind you and have another item to use afterword. The fact that you can go underwater and hang glider and zero gravity and whatever (obviously taken from their other racing franchise, except not nearly as fun here. Make another F-Zero game, dang it!) kind of ruins some of the older courses, and I don't find the newer courses in this game to be as fun as some of the older ones. (There's one level where I swear you're driving through urine.)

And the character choice is terrible. Pink Gold Peach? Who asked for this? Where the heck is Diddy Kong?

Re: Your Biggest Video Game Playing Accomplishment

Posted: Thu Jan 14, 2016 6:10 pm
by Jedi QuestMaster
Biggest accomplishment? Not breaking X-Men with a hammer. :lol:

I found completing TMNT 3: The Radical Rescue, only slightly cheating by abusing the password system to give you 3 lives and full health quite an accomplishment:

https://www.youtube.com/watch?v=i9j0jHsYIAs

Other than that, I completely underestimated Rolling Thunder (I played Code Name: Viper first). But completing this one was a nightmare.

But the cream of the crop is Mission: Impossible, well deserving of its name (I joke that this kinda gave me PTSD): https://www.youtube.com/watch?v=uiWoqvY ... e&t=51m18s
Espozo wrote:Pink Gold Peach? Who asked for this? Where the heck is Diddy Kong?
Glad I'm not the only one.

Re: Your Biggest Video Game Playing Accomplishment

Posted: Thu Jan 14, 2016 6:28 pm
by Drew Sebastino
Jedi QuestMaster wrote:(I joke that this kinda gave me PTSD): https://www.youtube.com/watch?v=uiWoqvY ... e&t=51m18s
I feel like a lot of these games had a nearly impossible moment in them. Even if the game is hard, they stick out, like that one jump in Ninja Gaiden.
Jedi QuestMaster wrote:Glad I'm not the only one.
Well, at least they got rid of Wriggler... That drove me crazy. What I really never understood is how you'd have 3 DK characters in Mario Kart Wii, back to one. I feel DK is also really odd looking in Mario Kart 8, probably because of that awkward toothy smile.

But the real question is: where's Birdo? :lol:

Re: Your Biggest Video Game Playing Accomplishment

Posted: Thu Jan 14, 2016 6:33 pm
by tepples
Espozo wrote:What I really never understood is how you'd have 3 DK characters in Mario Kart Wii, back to one.
I say just bring the whole Smash Bros. roster into the kart game, the opposite of Kart Fighter.

Or just implement the wet dream roster, minus the Conker and Banjo characters that have since gone Microsoft-exclusive.
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Re: Your Biggest Video Game Playing Accomplishment

Posted: Thu Jan 14, 2016 7:31 pm
by Drew Sebastino
tepples wrote:minus the Conker and Banjo characters that have since gone Microsoft-exclusive.
Like they could even use half of these characters? I saw the Monkey Ball characters and thought that was ridiculous until I saw "Tetris"...

But they're missing someone... Where's Pink Gold Peach? :lol:

Re: Your Biggest Video Game Playing Accomplishment

Posted: Thu Jan 14, 2016 7:40 pm
by tepples
Nintendo could license any character that has appeared on a Nintendo platform and has not since become exclusive to another console. Snake, Sonic, Mega Man, Pac-Man, and Ryu are already in Smash Bros. series. I mentioned Conker and Banjo because they left with Microsoft's purchase of Rare. Case in point: Battletoads appeared in Rare Replay, not Virtual Console.

Re: Your Biggest Video Game Playing Accomplishment

Posted: Thu Jan 14, 2016 8:59 pm
by Drew Sebastino
Every time I hear "Rare", I cry a little on the inside. The thing about Rare Replay is that one, it's on the Xbox One (no duh), and two, it's missing DKC 1-3 and Goldeneye, their best games in my opinion. I understand why they weren't on there, but that would be enough for me not to buy it. (The other thing is that I already own most of their games...) The only good thing they've done in the last 10 years is change their logo to something reminiscent of the old one:

Image

I've never actually played Viva Pinata, but I actually heard it's supposed to be pretty good. Banjo Kazooie Nuts and Bolts isn't good, but it isn't bad either. The worst part about the whole game is the fact it stars Banjo and Kazooie

It's really pretty incredible how every game developer I really like either goes out of business, or is absorbed into another company and is only a shell of its former self. Rare, Irem, id, Amusement Vision (for 3 games, but still. I wonder if the people who were in it are still at Sega.) Also, it's pretty amazing how all of them went out of business (or might as well have) before I had even played a single one of their games. I remember playing R-Type, and "I rem"embered that box my NES came in has "Kung Fu" on it, and I thought it was odd because it was the only game they showed on the box that wasn't by Nintendo. So I looked up Irem, and I saw that they had been out of business since 1994... Pretty much the same went down for the other examples. It's kind of funny: I like Nintendo and their hardware, but I've never felt that they've actually made the best games for it. (With a few exceptions.) It's like how I'd rather play DKC over SMW any day of the week.