Re: My experience building higan and bsnes-plus on Ubuntu
Posted: Fri Nov 23, 2018 1:59 pm
I will say, from my own experience iterating on bsnes-plus, some day I’m going to be worn down enough and just try to port the entire build system over to cmake and clean up a ton of the source files or something.
Besides the issues tepples has had getting going, I feel like I regularly run into some issue or another during development. Even putting aside the issues of developing on Windows with the gcc tool chain (I wish I could tell how much of GDB’s issues were GDB itself or MSVC’s integration with it...I’ve just given up and I do most of my debugging by fprintf
) I feel like running make skips over changes in some hpp files half of the time, or otherwise find myself bummed out a bit by the build times.
But alas, like most build scripts, it can be hard to justify spending time on that sort of thing instead of direct development on features and fixes, eh?
Besides the issues tepples has had getting going, I feel like I regularly run into some issue or another during development. Even putting aside the issues of developing on Windows with the gcc tool chain (I wish I could tell how much of GDB’s issues were GDB itself or MSVC’s integration with it...I’ve just given up and I do most of my debugging by fprintf
But alas, like most build scripts, it can be hard to justify spending time on that sort of thing instead of direct development on features and fixes, eh?