This is true too. When I was away at university I played F-Zero in emulation a bunch and got used to the lag (of course I was never as good as I had been on real hardware), and when I went back to the real thing I started Mute City I and immediately drove into a wall on the first 90-degree turn. I don't play F-Zero in emulation any more...Myask wrote:Of course, going from one accustomed value of input lag (effectively nil for a CRT) to another will also throw you off, because your reflexes aren't attuned to it.
On the other hand, there's the case of Touhou. Some of the older Windows games lag on some computers, and a solution exists in the form of something called "vpatch". It has been opined that removing the lag is roughly equivalent to going down one difficulty level, and one player who was used to the lag remarked that using vpatch felt like cheating...