More precisely, the EXT pins are connected to ground, which is why palette index #0 becomes the background color.AWJ wrote:The NES PPU has EXT pins as well, but they aren't connected to anything on a NES.
Some question about Mode 7
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Re: Some question about Mode 7
Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: fo.aspekt.fi
Re: Some question about Mode 7
Here's the source code : https://github.com/Kannagi/SNES-Mode7
I hope it will be useful to other
Of course the code can be again improved (eg do the calculations on the SNES).
I hope it will be useful to other
Of course the code can be again improved (eg do the calculations on the SNES).
Re: Some question about Mode 7
Just a heads up, you've got a typo in one of your macros here.
Re: Some question about Mode 7
Thank you , I updated 
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Augustus Blackheart
- Posts: 56
- Joined: Sat Jul 26, 2014 9:50 am
Re: Some question about Mode 7
Looks cool! Always nice to see how other people are doing things.
Here's the spaceplane part from one of the Magical demos (modified to build with ca65 uses sneskit stuff; includes rom).
Here's the spaceplane part from one of the Magical demos (modified to build with ca65 uses sneskit stuff; includes rom).
- Attachments
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- spaceplane.tar.bz2
- (127.84 KiB) Downloaded 83 times
Re: Some question about Mode 7
The source code to Furry RPG! is up on GitHub (finally), so there's yet another Mode 7 reference for anyone interested. 
Some of my projects:
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Re: Some question about Mode 7
It's cool that you share your source code 
I thought put my demo of A-RPG on github but surely when the source code will be finish
(I don't have the motivation to do update on github regularly on such a project).
I thought put my demo of A-RPG on github but surely when the source code will be finish
(I don't have the motivation to do update on github regularly on such a project).
Re: Some question about Mode 7
Thanks.Kannagi wrote:It's cool that you share your source code
Now, let's just hope that both sprite contributors will approve of it so I can include their work in a future build ...
Some of my projects:
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)