Most common sample pitch
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psycopathicteen
- Posts: 3001
- Joined: Wed May 19, 2010 6:12 pm
Re: Most common sample pitch
I just thought of a new synth idea. If the brr blocks have the "filter" mode on, changing one sample changes the entire loop. That means you can take a random sample loop, and warp it by continually changing one sample.
Re: Most common sample pitch
But the net effect of the emphasis filter is just to muffle the sound. The audible change to a filtered sample won't be very drastic.
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psycopathicteen
- Posts: 3001
- Joined: Wed May 19, 2010 6:12 pm
Re: Most common sample pitch
Are you talking about the {1, 61/32, -15/16} and {1, 115/64, -13/16} filters?
Re: Most common sample pitch
Yes, I'm referring to the filters that each BRR block can select. In the audio processing field, they are called emphasis filters.
If you take an otherwise silent sample with filter 0 and change one sample, it'll make a click. If you take an otherwise silent sample with filter 1-3 and change one sample, it'll just make a more muffled click.
If you take an otherwise silent sample with filter 0 and change one sample, it'll make a click. If you take an otherwise silent sample with filter 1-3 and change one sample, it'll just make a more muffled click.
Re: Most common sample pitch
Yeah, reread when I got home from work. Somehow I connected the second paragraph with the last part of the first paragraph. I feel really stupid now.rainwarrior wrote: All of this has nothing to do with octave numbering.
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psycopathicteen
- Posts: 3001
- Joined: Wed May 19, 2010 6:12 pm
Re: Most common sample pitch
For some reason they keep ending up sounding like pads for me. SNESGSS doesn't have a treble boost prefilter does it? Is that causing the pad-like sound?93143 wrote:Electric guitars, particularly rhythm guitar power chords on the low end, can be very bad for this. Since the frequency balance is such a key part of the sound, they can sound goofy pitched up or down as little as a semitone.dougeff wrote:In my experience (with MIDI files) if you stretch a sample more than an octave in either direction, it starts to sound weird, which is why I had to make samples for each octave, or at least every 2 octaves. Also, some instruments are fundamentally different sounds from octave to octave (piano for example), which really requires even more samples to sound good.
Re: Most common sample pitch
I have no idea. I've never used SNESGSS, but a treble boost filter should just compensate for the rolloff caused by the Gaussian interpolator; it shouldn't dramatically alter the character of the sound.
It's really hard to tell what's wrong without actually hearing what you're talking about...
It's really hard to tell what's wrong without actually hearing what you're talking about...