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Re: Character Diversity in *your/our/modern* NES Games

Posted: Wed Jun 08, 2016 12:09 am
by rainwarrior
darryl.revok wrote:There's no reason I can't enjoy the solitary process of game design. I used to enjoy talking about games, even debating issues on the topic. It's got to the point though, that doing so is an unpleasant experience which introduces negativity into my life.
Sorry it's been such a bummer for you.

Re: Character Diversity in *your/our/modern* NES Games

Posted: Wed Jun 08, 2016 4:35 am
by darryl.revok
Punch wrote:I stole your quote for my signature. :lol:
Would you please take my name out of your signature? It's really not that funny.

Re: Character Diversity in *your/our/modern* NES Games

Posted: Wed Jun 08, 2016 9:15 am
by Punch
darryl.revok wrote:
Punch wrote:I stole your quote for my signature. :lol:
Would you please take my name out of your signature? It's really not that funny.
Sure.

Re: Character Diversity in *your/our/modern* NES Games

Posted: Wed Jun 08, 2016 11:13 am
by rainwarrior
Not that this addresses the problem of your name being in someone else's signature, but I think signatures are a stupid feature for forums to have, and just in case you feel the same but didn't realize, you can turn them off in your user control panel: ucp.php?i=prefs&mode=view

darryl.revok I've enjoyed your posts more than most, here, so I will miss them a bit, but also I understand the desire to work in tranquility. You might notice I almost never post work-in-progress stuff here, because I would rarely want to seek criticism here. If I want criticism I show it directly to people I trust whose opinions matter to me. I don't think a random collection of active NESDev posters has particularly good taste or useful opinions. :P I would come here to seek criticism on technical NES stuff, because we have a pool of experts here with a great wealth of experience.

So... mostly I just post my stuff here when it's done. It's also probably easier to shrug off unsolicited criticism on stuff that's done and you're not going to change anyway. ;)

Re: Character Diversity in *your/our/modern* NES Games

Posted: Wed Jun 08, 2016 11:24 am
by Drew Sebastino
rainwarrior wrote:I think signatures are a stupid feature for forums to have
I never understood their purpose, which is why I don't have one. I'm fine with other people having them though, but I understand why darryl.revok wouldn't want his name there. Sorry if I was being too big of a jerk.
rainwarrior wrote:darryl.revok I've enjoyed your posts more than most, here, so I will miss them a bit, but also I understand the desire to work in tranquility.
I wasn't under the impression that he wouldn't post at all anymore.
rainwarrior wrote:If I want criticism I show it directly to people I trust whose opinions matter to me.
You mean I'm not one of those people? :lol:

Re: Character Diversity in *your/our/modern* NES Games

Posted: Wed Jun 08, 2016 3:04 pm
by Punch
rainwarrior wrote:the problem of your name being in someone else's signature
I changed my signature because it looked too large and broke the flow of text, because someone asked for it and maybe because it wasn't as funny as I thought. I could have my signature stay as it is though, posts are public and the poster's name is embedded in those messages anyway, plus having his username equal his real life name was his choice. That's a non-issue, especially in this case where it was just a dumb joke and nothing too serious. Anyway, it wasn't meant to offend anyone.

Since I kinda touched on the subject, I also recommend people not to use real names in their online profiles. I think darryl.revok should request an username change to the moderator team if he feels like having his name plastered in places where he doesn't want it to (like this discussion or my signature, for example) is a serious problem. I had my real name exposed on some forums and I either nuked my account or asked the mod team to change it. I feel like this community is benign enough, but you never know. Plus Nintendo might not like what we're doing (even though it is 100% legal) and might either try to sue people here or try to blacklist us from working on Nintendo platforms in the future (I always think about this possibility and that could definitely happen, see VBlank Entertainment and Grand Theftendo).

Re: Character Diversity in *your/our/modern* NES Games

Posted: Wed Jun 08, 2016 3:23 pm
by darryl.revok
rainwarrior wrote:Not that this addresses the problem of your name being in someone else's signature, but I think signatures are a stupid feature for forums to have
I don't mind when they're a link to someone's URL. Sometimes I'll click those to see more of someone's work, but anything bigger than that gets a bit annoying.
You might notice I almost never post work-in-progress stuff here, because I would rarely want to seek criticism here.
Yeah, that's a more direct route to the issue. Sometimes it's really helpful to post something on which you specifically need assistance. If you've got a pretty clear-cut idea of what you want to do though, and just hope to get some interest, it seems like chances are pretty good you'll get more people trying to inject ideas than you'd really like.
Espozo wrote: Sorry if I was being too big of a jerk.
Eh, normally I would have just laughed about it but I was still a bit heated from that debate and I wasn't sure if my meaning was being taken out of context. I was being pissy, so I'm sorry about that.
I wasn't under the impression that he wouldn't post at all anymore.
Eh, once again I was being a bit pissy and wasn't entirely clear, and wasn't entirely sure myself. I just knew that I was pretty upset with the situation, and that thoughts and emotions I didn't want involved with my game development were now a part of it. I was seriously considering if I should just make my characters black and drop any attempts at humor to avoid any potential backlash. I know that might sound stupid, but any time something like this happens to a big corporation, you'll see they just give in to the pressure. It's easier and less risky than standing up for themselves.


I know the debate, or perhaps more accurately, argument, is over, but I'd like to say this much on the issue. This is the second time I've been in a fight with somebody here. The first time was on the issue of personal and professional courtesy to a completed work. In that case, I acted like as big of a dick as I thought that person was acting, and I think somehow managed to make my point because I haven't seen that kind of aggressive criticism again. At the end of the day, I apologized to that person for being a dick, and I wish them the best success with their game.

This situation is different. I don't believe I was out of line. As soon as I had suggestively accusatory language on my thread requesting I make changes for the sake of correcting white-male dominance, a whole rush of emotions went through me. This is definitely not the attention I wanted. This is definitely not the type of feedback I wanted. First thought is don't confront this situation or ask what he means, just get the topic changed and get this talk off my page now. This is a dangerous, dirty bomb that just dropped on my page.

So regardless of the extreme rudeness and inconsiderateness of the post, I tried to be cool about it and supportive of the mentality. I honestly do think it would be nice to see more dark-skinned ethnicities and if I didn't have a clearcut reason not to, I probably would alter my protagonist to be black, even if I was pissed about the way I was coerced into making the decision. So I rolled with the thread the best I could but posted a couple warnings that this could get very ugly. I feel the thread should have probably been locked at Guilty's "koombahyah" post. But how can a moderator come and lock a thread on diversity without being possibly considered racist? This is such a loaded issue.

So I sat back at let the thread run it's course until I thought the bullshit was self-evident. We had peoples' words being taken out of context, we had opposing views being silenced. The only middle in the conversation was largely represented by people who were dancing around similar topics and making points through jokes and those people were being told to shut up for derailing serious attempts at conversation, supposedly.

I thought it was time that a view of the negative effects of aggressively pushing diversity upon others should be shown, and that it was time that I could (hopefully) safely air my restrained frustrations for having been targeted in the matter. I thought it was pretty clear after doing so, that M_Tee had been inconsiderate, rude, and was in the wrong. I felt that he would admit fault, potentially apologize, and hopefully see that pressuring someone to change their hobby for the sake of diversity is rude, at the least. To avoid even being too confrontational in the first post, I didn't even get to the heart of the matter, being that it's intimidating, it's coercive, and in almost every case it's going to be at least suggestively accusatory to make these impositions upon someone. I just wanted this type of thing not to happen to anyone else.

But there was no apology, and no admission of fault. With every reply, M_Tee got more defensive, more snarky, and sought out more ways to find fault with my position, until he finally started digging up new topics on which to attack me. This is very different from the previous situation. I really don't think that I'm sharing part of the blame here, and I'm really really done with debating on the issue. M_Tee, if you do decide to reply here or in PM, I don't want to read ANYTHING other than, "I'm sorry", and even then I don't care. But if I have to defend myself against this shit again, my god, I'm gonna fucking lose it.
Punch wrote:having his username equal his real life name was his choice
My username isn't my real name. Here's a new signature for you:

The point is that you were being an obnoxious asshole with a stupid giant signature I didn't want to be in.

Re: Character Diversity in *your/our/modern* NES Games

Posted: Wed Jun 08, 2016 3:28 pm
by darryl.revok
Requesting Lock

Re: Character Diversity in *your/our/modern* NES Games

Posted: Wed Jun 08, 2016 3:34 pm
by Punch
I'm sorry.

Re: Character Diversity in *your/our/modern* NES Games

Posted: Wed Jun 08, 2016 3:45 pm
by darryl.revok
Punch wrote:I'm sorry.
Me too.

Guilty wrote:Anyways. I love this forum and the people here, but I'm seeing a lot of things that sadden me in this thread. I see a lot of insult and a lot of needlessly heated discussion. Honestly, I don't think there's anything to be gained by discussing the contents of this thread much further than they have been.
This is an extremely dangerous situation. I have a lot of experience with this, having come from a forum that was almost completely destroyed by this exact same topic. I lost a lot of friends over this conversation, even though we were agreeing with each other. I think that while this conversation needs to be had, it also needs to be stopped once things turn south or we're all just going to end up causing damage to the community. As much as I hate singing and physical contact, I feel like a bit of group-hugging and Kumbayah is in order.