Wisdom Tree NOAC game collection kickstarter

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nitro2k01
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Wisdom Tree NOAC game collection kickstarter

Post by nitro2k01 »

https://www.kickstarter.com/projects/15 ... e-plug-and

Apparently Wisdom Tree are still around and are kickstarting a plug'n'play device featuring a NOAC with a collection of their "classical" games.
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Dwedit
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Re: Wisdom Tree NOAC game collection kickstarter

Post by Dwedit »

There's no way they could port Super 3D Noah's Ark to the genesis for $75,000.
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tokumaru
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Re: Wisdom Tree NOAC game collection kickstarter

Post by tokumaru »

Dwedit wrote:There's no way they could port Super 3D Noah's Ark to the genesis for $75,000.
Why not?
Sik
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Re: Wisdom Tree NOAC game collection kickstarter

Post by Sik »

Yeah but they're not going to use that engine because the guy in question is uncontactable, so they need to make a new engine from scratch =/ Though indeed they already have all the original data at hand so costs would go mostly to paying a programmer to write an engine and some quick conversion tools. $75000 is more workable when seen like that.

The bigger problem is that rewards will probably eat a good chunk into that, unless somehow the bulk comes from sub-$15 pledges which only get rewarded with downloadable stuff =P
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rainwarrior
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Re: Wisdom Tree NOAC game collection kickstarter

Post by rainwarrior »

Kickstarter isn't necessarily a project's only source of funds. (If mine was I'd be dead already.) Shovel Knight's $75k goal wasn't really a living wage by itself. etc.

Also this company already sells a Genesis version of Duke Nukem 3D, so they might have relevant tech at hand: https://www.pikointeractive.com/store.h ... /55798710/
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Memblers
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Re: Wisdom Tree NOAC game collection kickstarter

Post by Memblers »

It's Piko Interactive, and not exactly Wisdom Tree, but they do still exist and it's legitimately licensed.

Normally I wouldn't want to say anything bad about anyone releasing NES stuff, but as long as Piko's website will be spreading FUD about other NES publishers (quote: "other companies that publish homebrew taking advantage of the homebrew developers.", using scare tactics on developers, gimme a break..), oh well, then.

I can only laugh at the 250 "limited edition" carts on that kickstarter. Unfortunately, I think most homebrew stuff won't even sell that many in a regular edition. I'd encourage that kind of thing when the developer is getting the money for it, but for licensed and sub-licensed stuff developed and released decades ago? Meh.. Though if it's special for someone who buys it for themselves, that's fine and good for them. But I seriously doubt that all 250 of those will be so easily sold (if at all). Regardless, I am tempted to get the regular cart version myself, for the hell of it. Maybe, it's good for a laugh. It's been years since I played it but I seem to remember Joshua being kinda fun (just a re-skinned Crystal Mines / Boulderdash clone).

Here's the thread on NintendoAge about it:
http://nintendoage.com/forum/messagevie ... did=164548
Piko was actually banned from there, so you won't see any response to the comments and questions raised about it. He's certainly welcome to comment on here though. :)

I hope it works out for them, talk about some unfortunate timing with Nintendo's recent announcement, though.
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tokumaru
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Re: Wisdom Tree NOAC game collection kickstarter

Post by tokumaru »

rainwarrior wrote:Also this company already sells a Genesis version of Duke Nukem 3D
I thought Tectoy was responsible for Duke Nukem 3D on the Genesis/MD... I didn't find the game particularly fun, but the engine is decent, I guess.
Sik
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Re: Wisdom Tree NOAC game collection kickstarter

Post by Sik »

Piko got the license for that too.
Memblers wrote:Normally I wouldn't want to say anything bad about anyone releasing NES stuff, but as long as Piko's website will be spreading FUD about other NES publishers (quote: "other companies that publish homebrew taking advantage of the homebrew developers.", using scare tactics on developers, gimme a break..), oh well, then.
This is something that has actually happened in the past with the Mega Drive though =/ (then again going in and expecting to see even a single cent is stupid, but there's also the problem of copyright appropriation as well)
calima
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Re: Wisdom Tree NOAC game collection kickstarter

Post by calima »

Got links? Do you mean the Wolf3d port, or some other case?
Sik
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Re: Wisdom Tree NOAC game collection kickstarter

Post by Sik »

Start here for a recent example

Also not gonna give names but I've met people who outright want to buy the copyright away, and even those who don't will still insist on a complete exclusivity deal where they get to control absolutely every detail of distribution as if they held the copyright during this period. Homebrew publishers insist on behaving as if they were AAA publishers, which is stupid when you consider that in reality it's a miracle if more than 100 copies of anything get sold (really, nobody gets to make any profit), and even that small amount usually gets shipped with months of delay due to crap organization.

Not gonna comment on Piko, I do know the guy may be more forgiving on the licensing terms stuff, but so far I've only seen him acquire licenses to old games so I really can't say anything about how he handles homebrew yet.
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Re: Wisdom Tree NOAC game collection kickstarter

Post by calima »

Thanks, reading up.
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Myask
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Re: Wisdom Tree NOAC game collection kickstarter

Post by Myask »

viewtopic.php?f=5&t=14239 seems more appropriate for talking about who said what about which publishers.
Piko
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Re: Wisdom Tree NOAC game collection kickstarter

Post by Piko »

Whats up guys, here to answer questions!

The Rockforge/Timevoyage was made by Old Wisdom Tree owners and Flopped, it wasn't made by Brenda when Brenda took over. I think they used Jungletac the company that makes Dreamgears plug and plays consoles and handhelds; link here: http://www.dreamgear.com/

Cool thing, if you to http://rockforge.com or http://colordreams.com it takes you directly to Stardot Technologies which is the company Color Dreams became. I've been trying to acquire the Super Cartridge from them to backward engineer it and start using that tech/mapper for new homebrew, thinking of releasing it for non-commercial use etc. We'll see if it works out.

EDIT: Seems like they removed the domains from Forwarding, but I swear they forwarded to Stardot at the beginning of the year.
EDIT 2.0: Went to Wayback time Machine and yeah it used to forward to Stardot. Im not Crazy.


the 75K mark is actually to port Super Noah's Ark 3D to Genesis AND To upgrade the PNP to GOAC and have all the games in 16bit instead, along Noah's Ark. But I plan to reveal a lower Stretch Goal once funded for Noah's Ark 3D for Genesis carts only. We already have a Demo for that game.

Money received is going to go mostly to Rewards costs and KS fees, thats why we are using Kickstarter. We will use Kickstarter for side projects that are not planned with Piko, or projects that we can't really fund by ourselves. This time it was the WT collection KS =D.

Super Noah's Ark 3D won't be using the Duke Nukem Engine, but a new one.

250 Special Edition carts, is the MAXIMUM amount of carts we would make for a Special edition. In no way I expect to sell that many. I think 50-100 could be sold.

That bit of the Companies taking advantage of Homebrew developers was aimed to a couple of companies I don't really agree with, which shall remain nameless; however Sik might know one of them. They Aren't NES publishers, otherone seems to want to get into it; Shiru might know who I am referring to.

Honestly I rather buy out the copyright outright; Tracking royalties, and doing reports etc, it is very time consuming. Also, In my experience with other deals, usually my Cash offer is on point on (probably a bit higher) of the totals a homebrewer may receive when us publishing their game; however one is paid in full upfront, the other one spread over 1-2 years. If I could give advice to homebrewers here it goes: if you don't want to deal with production, assembling, shipping, handling, marketing, sales, distribution, returns, and putting money for all those things, SELL YOUR GAME FOR CASH.

If you have any questions just let me know, some of you know me I am very open. Thanks!


Also If you can, please support our project! Even if it is just a share or a mention =D
Sik
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Re: Wisdom Tree NOAC game collection kickstarter

Post by Sik »

Been thinking about this again and:
Piko wrote:If I could give advice to homebrewers here it goes: if you don't want to deal with production, assembling, shipping, handling, marketing, sales, distribution, returns, and putting money for all those things, SELL YOUR GAME FOR CASH.
The big issue is that selling the copyright away also sells away any rights to make sequels and the like (not to mention that there's no guarantee that the game won't be messed with to make it more "commercial"). A lot of people don't want that. Especially not if they were considering to port the game to PC later (selling away the copyright gives up this right as well).
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