Anybody else learn how to program in the wrong order?
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psycopathicteen
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Anybody else learn how to program in the wrong order?
Most people learned how to make a ROM first, then how to write assembly code, then initiate the system, then how to optimize code.
I learned how to write assembly code first, then how to optimize code, then how to make a ROM, and then how to initiate the system.
I learned how to write assembly code first, then how to optimize code, then how to make a ROM, and then how to initiate the system.
Re: Anybody else learn how to program in the wrong order?
Is there truly a "wrong order?" Each person/individual learns differently, and has had different experiences that lead them on different paths, hence different order-of-operation.
Re: Anybody else learn how to program in the wrong order?
I've known 6502 asm for 30 years.
nesdoug.com -- blog/tutorial on programming for the NES
Re: Anybody else learn how to program in the wrong order?
I don't think there's a proper order when we're talking about the kind of old technology we work with here. And if you're working with multiple systems, you might have to go through some of these steps multiple times, seeing as all systems are initialized differently and might use different CPUs, but a lot of the knowledge you can carry over.
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tomaitheous
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Re: Anybody else learn how to program in the wrong order?
Can you expand in the idea of why "how to make a ROM" is its own category? Is there something special about making a ROM? Or do you mean more specifically data layout and structure in relation to a package (rom) vs just writing snippets of code to test on the system?psycopathicteen wrote:Most people learned how to make a ROM first, then how to write assembly code, then initiate the system, then how to optimize code.
I learned how to write assembly code first, then how to optimize code, then how to make a ROM, and then how to initiate the system.
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Re: Anybody else learn how to program in the wrong order?
(Joking) You know, making a ROM, like this.
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psycopathicteen
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Re: Anybody else learn how to program in the wrong order?
I didn't know how to use a command prompt.tomaitheous wrote:Can you expand in the idea of why "how to make a ROM" is its own category? Is there something special about making a ROM? Or do you mean more specifically data layout and structure in relation to a package (rom) vs just writing snippets of code to test on the system?psycopathicteen wrote:Most people learned how to make a ROM first, then how to write assembly code, then initiate the system, then how to optimize code.
I learned how to write assembly code first, then how to optimize code, then how to make a ROM, and then how to initiate the system.
- FrankenGraphics
- Formerly WheelInventor
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Re: Anybody else learn how to program in the wrong order?
That spaghetti!lidnariq wrote:(Joking) You know, making a ROM, like this.
A stack of those and a discrete game logic circuit = instant art scholarship. i DO have a bucket of diodes...
http://www.frankengraphics.com - personal NES blog
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psycopathicteen
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Re: Anybody else learn how to program in the wrong order?
Damn that's hard core! I'm going to build myself a 96 megabit SNES cartridge with those things!WheelInventor wrote:That spaghetti!lidnariq wrote:(Joking) You know, making a ROM, like this.![]()
A stack of those and a discrete game logic circuit = instant art scholarship. i DO have a bucket of diodes...
Re: Anybody else learn how to program in the wrong order?
I learned how to program in Applesoft BASIC, then the BASIC.SYSTEM prompt in Apple ProDOS, then 6502 assembly language, then C in CodeWarrior on a Mac, then the MS-DOS command prompt, then QBasic, then Borland Turbo C, then DJGPP (GCC for DOS), all before seeing my first NES emulator in 1999 or so. The main reason I started to learn to program the NES was that I had reached a limit in what I could comprehend at the time through hacking pattern tables, strings, etc.
Once I knew the DOS prompt, the Linux command prompt wasn't a big jump, and once I knew 6502 on the Apple II, the NES wasn't a big jump either.
Once I knew the DOS prompt, the Linux command prompt wasn't a big jump, and once I knew 6502 on the Apple II, the NES wasn't a big jump either.
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8bitMicroGuy
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Re: Anybody else learn how to program in the wrong order?
I was first modifying game INI files and editing BMPs and stuff to mod games. Then, I used Batch files with a few commands. Then, I used C++ a bit, but didn't know anything. Then, I got into the Multimedia Fusion series which have totally ruined my vision of programming. Then, I tried QBASIC and learned plenty and even made my own ASCII labyrinth game. After that, my high school mentor told me to stop wasting my time and I learned C and C++. Later on a bit of assembly of AVR microcontrollers and C/C++ and Bascom for XMEGA microcontrollers. In the meanwhile, I've been learning Game Maker Language and I've been trying to make a game where one single object can be inherited and it contains all the important game physics stuff. Later, I tried the NES assembly and I was horrified because of how hard it is to program it. It has been a total adventure. And now I'm learning HTML and CSS in college and sucking so bad at it in terms of positioning divs with floats and blocks and etc..
- FrankenGraphics
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Re: Anybody else learn how to program in the wrong order?
My grandmother was the one who got me interested. She programmed cobol and fortran and had all these manual programming sheet blocks, which of some were partly filled in, which she gave me. I got a 286 laptop the same year, started with doing text adventure games composited purely from batch files and catalogs, then found qbasic and have a lot of fond memories of that piece of software. Learned how to use hexedit ResEdit for macOS 7.5 to modify graphics in shareware games. Then took a long pause over many years before gaining an interest in figuring out how to hack nintendo games, then starting to stalk this forum and finally create an account. Got stuff to assemble and have burned it onto carts, but still have a lot to learn before i can produce something that's fun in the most modest sense.
Last edited by FrankenGraphics on Wed Dec 14, 2016 5:25 pm, edited 1 time in total.
http://www.frankengraphics.com - personal NES blog
Re: Anybody else learn how to program in the wrong order?
BASIC -> LOGO -> ResEdit -> NES Game Genie -> Hex editing Amiga binaries -> Pascal -> C++ -> ASM
A not-too-weird order, I think.
It was learning how to "program" non-randomly with the Game Genie that sparked my interest in low-level hacking, as opposed to HLL software, looking back. Thank you Game Genie!
A not-too-weird order, I think.
It was learning how to "program" non-randomly with the Game Genie that sparked my interest in low-level hacking, as opposed to HLL software, looking back. Thank you Game Genie!
- FrankenGraphics
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Re: Anybody else learn how to program in the wrong order?
ResEdit! Now i remember. Got flooded with memories 
http://www.frankengraphics.com - personal NES blog
Re: Anybody else learn how to program in the wrong order?
I do not remember what programming I have learned (I think it was BASIC), but I remember I learned the UNIX command line and utilities (before I ever touched a computer) before learning DOS, although I used a computer with DOS before using UNIX.
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