Compiling Verilog into SW Emulators

Discussion of hardware and software development for Super NES and Super Famicom. See the SNESdev wiki for more information.

Moderator: Moderators

Forum rules
  • For making cartridges of your Super NES games, see Reproduction.
Post Reply
User avatar
defparam
Posts: 35
Joined: Sat Oct 04, 2014 3:48 pm

Compiling Verilog into SW Emulators

Post by defparam »

Hi All!

With FPGA consoles and new SD2SNES co-processor cores being all the rage these days I feel like verilog and retro FPGA HW development is starting to heat up. For those interested in playing around with verilog I created a neat example of compiling a verilog model into C++ (using Verilator) and then linking the C++ into higan (more info described in the repo).

Here is my demo: https://www.youtube.com/watch?v=T88LhuoQ7pg
Here is the source code: https://github.com/defparam/higan-verilog

I was thinking about taking a similar example and porting Redguyyy's GSU verilog implementation into higan to see how well it would work or to compare inputs/outputs against byuu's GSU sw emulation core and try to find hidden bugs. Anyway, if anyone is interested in this co-simulation stuff take a peek!

Best,
defparam
User avatar
thefox
Posts: 3134
Joined: Mon Jan 03, 2005 10:36 am
Location: 🇫🇮
Contact:

Re: Compiling Verilog into SW Emulators

Post by thefox »

Nice to see a proof of concept about this :)
Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: fo.aspekt.fi
Post Reply