Re: How does the general population think old systems work?
Posted: Sun Jun 10, 2018 3:12 am
How that video by the 8bit guy explained they work is my guess
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This, also, many people will believe that the older a system is, the biggest its pixels are. Whathever that means. They don't understand low resolution is not the only limit of older system and there's all the things with colours, palettes, amount of sprites, etc... going on.tokumaru wrote:The general population also appears to think that only newer/more powerful systems are capable of running games at 60fps, while every (NTSC) system ever built outputs video at that rate, and anything with hardware scrolling and hardware sprites can animate objects and the camera that fast. It's true that every generation has its share of laggy games, but most games are supposed to play smoothly.
Is the way he explained it wrong? I’m not super familiar with C64 architecture, but his explanation for nes graphics at the end seemed short sweet and to the point.Oziphantom wrote:How that video by the 8bit guy explained they work is my guess
When I see people talking on other forums, they seem to know what a PPU/VDP is, but the same people also think that for some reason the CPU has to do the dirty work.Bregalad wrote:This. Also I doubt many people have any idea what a PPU is. If anything, they just have an idea what a CPU is and think it's clock rate is a good measure for how fast games will be (*) or how "powerful" the console is (whathever that means).dougeff wrote:The general population thinks Sonic runs fast because of "blast processing".
It seems most people here really overestimate how educated the "general population" is.
(*) PS: How fast in terms of actual scrolling speed, not processing power.