2018 NESDev Compo Rules/Guidelines
Moderator: Moderators
Re: 2018 NESDev Compo Rules/Guidelines
Is there an official way to enter the contest? My entry is almost complete, but I'm not sure where to go to cross the i's and dot the t's.
Re: 2018 NESDev Compo Rules/Guidelines
slembcke, it's probably the same as last year: http://nesdevcompo.nintendoage.com/rule ... submission
- NESHomebrew
- Formerly WhatULive4
- Posts: 418
- Joined: Fri Oct 30, 2009 4:43 am
- Contact:
Re: 2018 NESDev Compo Rules/Guidelines
I'll update soon regarding submission. To discourage early submissions I usually wait till the last week. Otherwise I have to deal with a bunch of people resubmitting with changes etc. I'll be sure to post everywhere and make it obvious what is required.
But yes, it will be the same as last year. If you want to start getting a description.txt file based on this template started check it out here: http://nesdevcompo.nintendoage.com/file ... iption.txt
But yes, it will be the same as last year. If you want to start getting a description.txt file based on this template started check it out here: http://nesdevcompo.nintendoage.com/file ... iption.txt
- NESHomebrew
- Formerly WhatULive4
- Posts: 418
- Joined: Fri Oct 30, 2009 4:43 am
- Contact:
Re: 2018 NESDev Compo Rules/Guidelines
Sorry for the double post, I've added the submission details on the 2018 page. Same as last year!
Re: 2018 NESDev Compo Rules/Guidelines
Phew.
Submitted ours a little bit ago. Will post a proper thread in a while. Giddy to see what other submissions show up.
Submitted ours a little bit ago. Will post a proper thread in a while. Giddy to see what other submissions show up.
- NESHomebrew
- Formerly WhatULive4
- Posts: 418
- Joined: Fri Oct 30, 2009 4:43 am
- Contact:
VOTING HAS STARTED
Hey Everyone, I've sent out all the emails for the voting. I decided to use a spreadsheet format this year, which turned out to be a lot of extra work, but hopefully it will improve the overall experience. I've left room to comment on each of the voting categories, as well as a large field for any general comments.
Here is a link to view the master copy for anyone interested: Compo2019
Ah dang, messed up some conditional formatting... a costly mistake @ 13 entrants x 13sheets. Estimate it will take me 5.5 hours... So in other words, it isn't getting done this year Basically it was supposed to turn the cell red if you put a value greater than 10 or less than 0. Somehow when I changed it for for the one >20 it also applied this to the >10 fields.
Here is a link to view the master copy for anyone interested: Compo2019
Ah dang, messed up some conditional formatting... a costly mistake @ 13 entrants x 13sheets. Estimate it will take me 5.5 hours... So in other words, it isn't getting done this year Basically it was supposed to turn the cell red if you put a value greater than 10 or less than 0. Somehow when I changed it for for the one >20 it also applied this to the >10 fields.
Re: 2018 NESDev Compo Rules/Guidelines
Awesome. Looks great. Thanks for all the work you put into this. Definitely wouldn't have as many cool NES projects out there if it wasn't for you.
Re: 2018 NESDev Compo Rules/Guidelines
I like things listed explicitly. These are the Category 1 games this year.
Block Dude
Chicken of the Farm
Critical Match
Espitene
Euchre
Gruniozerca 3
Melo-Jellos 2
Split Second
Squirrel Domino
Squish
Super Homebrew War
Tesla Vs Edison
We are Hejickle
Block Dude
Chicken of the Farm
Critical Match
Espitene
Euchre
Gruniozerca 3
Melo-Jellos 2
Split Second
Squirrel Domino
Squish
Super Homebrew War
Tesla Vs Edison
We are Hejickle
nesdoug.com -- blog/tutorial on programming for the NES
Re: 2018 NESDev Compo Rules/Guidelines
Judging sheets look excellent. Thanks for that extra work.
Re: 2018 NESDev Compo Rules/Guidelines
Did everybody's sheet come pre-filled with their own game given full marks? Heh. Took me a few seconds to figure out everybody got their own spreadsheet. At first I thought it was a shared sheet and that the first reviewer played my game first and thought it was the bees' knees. Which seemed flattering, but unlikely... lol
Can't wait to play through all the games tonight.
Can't wait to play through all the games tonight.
- rainwarrior
- Posts: 8731
- Joined: Sun Jan 22, 2012 12:03 pm
- Location: Canada
- Contact:
Re: 2018 NESDev Compo Rules/Guidelines
Is there a compilation ZIP of all the entries?
Re: 2018 NESDev Compo Rules/Guidelines
I got the zip file emailed directly to me.
nesdoug.com -- blog/tutorial on programming for the NES
- NESHomebrew
- Formerly WhatULive4
- Posts: 418
- Joined: Fri Oct 30, 2009 4:43 am
- Contact:
Re: 2018 NESDev Compo Rules/Guidelines
http://nesdevcompo.nintendoage.com/file ... egory1.ziprainwarrior wrote:Is there a compilation ZIP of all the entries?
Re: 2018 NESDev Compo Rules/Guidelines
How are we assessing for the multiplayer award? Am I overlooking something in the spreadsheet?
- NESHomebrew
- Formerly WhatULive4
- Posts: 418
- Joined: Fri Oct 30, 2009 4:43 am
- Contact:
Re: 2018 NESDev Compo Rules/Guidelines
I'll be posting a poll this week to vote on the multiplayer. It will be open to anyone for a week. I'll be doing the same on NA and will combine the results.M_Tee wrote:How are we assessing for the multiplayer award? Am I overlooking something in the spreadsheet?