*Spitfire_NES* wrote: ↑Tue Feb 26, 2019 5:40 am
Hi all,
Not sure if many of you know, or maybe I'm late but on Xmas day 2018 the rom for SimCity nes was released for all to enjoy!
However, seems like a quite a few emulators seem to be having an issue with the maps being scrambled once generated, FCEultra and others also have this issue with it.
Can someone help me get it working? The rest of the game seems fine, but once you generate a map, the graphics become scrambled up and it virtually renders the game unplayable. Is this a problem with the game or something off with the rom itself?
Hello,
Sorry to dig up this thread but I am having this exact issue!
I've decided to make my own repro of
SIM CITY to play on real hardware...
It is definitely not the first NES repro I am doing and not even the first MMC5 game.
My repro was based on a ET-ROM donor, which is the closest to
the "official" PCB.
I used KOEI's Nobunagas ambition 2 which contains 2 x 8K = 16K of RAM
i made the rewiring for CHR and PRG correctly. The game is booting. The title graphics are fine and everything seemed to be working properly... until I reached the map and found out the graphics of the map were totally glitched. Here's what I get :
(pictures are not from me but they illustrate perfectly my problem)
So if I get it right, this would be a ROM issue and not something I messed up during the repro.
Where can I can my hands on the patch/modified ROM that makes the correction?
Thanks in advance