Wolf Spirit - Trials of the wolf clan

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vnsbr
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Wolf Spirit - Trials of the wolf clan

Post by vnsbr »

After countless days of hard work, we present our entry!



Hope everyone enjoys playing as much as we enjoyed creating it!
- the team.

Controls:
✜ Move
Ⓐ Jump
Ⓐ+✜ Wallgrab if near wall
Ⓑ Tomahawk

Plot
An evil spirit has put a curse on the world and you as a legendary wolf must find the cure and stop him.
You must go through various trials to restablish balance, in the first trial you play as a native wolf
and must stop the evil spirit in a native american setting.
Go and destroy herds of minions on this action platformer!

Team
Art and design: ZolioOnline
Music: Tuï
Code: Valdir Salgueiro

Special thanks to wallmaster for testing and feedbacks

---update
fixed a bug where you always ended up maxed out on souls, sorry about that! (never forget to remove test code :D)
Attachments
WolfSpirit.nes
(64.02 KiB) Downloaded 325 times
wolf_004.png
wolf_004.png (5.27 KiB) Viewed 13889 times
wolf_001.png
wolf_001.png (5.39 KiB) Viewed 13889 times
wolf_000.png
wolf_000.png (4.81 KiB) Viewed 13890 times
Last edited by vnsbr on Sat Feb 27, 2021 6:59 pm, edited 15 times in total.
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Controllerhead
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Re: Wolf Spirit - Trials of the wolf clan

Post by Controllerhead »

Loving those tiles. Excited to see how this progresses!
Image
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Goose2k
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Re: Wolf Spirit - Trials of the wolf clan

Post by Goose2k »

Looks awesome! That team feels....... familiar :wink:

Where's the best place to follow development? Just on here?
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dink
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Re: Wolf Spirit - Trials of the wolf clan

Post by dink »

looks great! :)
vnsbr
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Re: Wolf Spirit - Trials of the wolf clan

Post by vnsbr »

dink wrote: Thu Feb 04, 2021 9:49 pmlooks great! :)
Goose2k wrote: Thu Feb 04, 2021 12:46 pm Looks awesome! That team feels....... familiar :wink:

Where's the best place to follow development? Just on here?
thank you!

for now, just here :D we are cautious to not spoil too much for now!
Controllerhead wrote: Wed Feb 03, 2021 11:00 pm Loving those tiles. Excited to see how this progresses!
thank you! the tiles are wizardry for zolio!

by the way he made another version of these, which one will we use? ;)
s1.png
dink wrote: Thu Feb 04, 2021 9:49 pmlooks great! :)
glad you are enjoying it!
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tokumaru
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Re: Wolf Spirit - Trials of the wolf clan

Post by tokumaru »

This game looks awesome, full of personality!
vnsbr
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Re: Wolf Spirit - Trials of the wolf clan

Post by vnsbr »

tokumaru wrote: Fri Feb 05, 2021 12:08 pm This game looks awesome, full of personality!
thanks man! credits goes for zolio for bringing the world together, im just the coder :lol:

here is one possible skill, we are not sure if it will be in the 1st trial or other stages because of the gameplay we are looking for, but really cool nonetheless :D
kep2.gif
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dink
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Re: Wolf Spirit - Trials of the wolf clan

Post by dink »

Oo! is that a dash? I love the dash mechanic. props!

The NES game Nebs and Debs introduced me to it last year.

best regards,
- dink
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Gilbert
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Re: Wolf Spirit - Trials of the wolf clan

Post by Gilbert »

Just curious. A wolf with a dash move. Is it a reference/homage to Altered Beast?
vnsbr
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Re: Wolf Spirit - Trials of the wolf clan

Post by vnsbr »

Gilbert wrote: Tue Feb 09, 2021 8:23 pm Just curious. A wolf with a dash move. Is it a reference/homage to Altered Beast?
dink wrote: Tue Feb 09, 2021 6:35 pm Oo! is that a dash? I love the dash mechanic. props!

The NES game Nebs and Debs introduced me to it last year.

best regards,
- dink
We ended up not using the dash, but replaced it with something else that will hopefully be more interesting to the thematic :D
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RJM
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Re: Wolf Spirit - Trials of the wolf clan

Post by RJM »

I love your sprites/tilesets! One of the best homebrew graphics I've seen on NES, good job!
vnsbr
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Re: Wolf Spirit - Trials of the wolf clan

Post by vnsbr »

RJM wrote: Mon Feb 15, 2021 8:23 am I love your sprites/tilesets! One of the best homebrew graphics I've seen on NES, good job!
Thanks! I really want to make the full game after the competition, i think it has a lot of potential and the demo is coming up quite well too :)

Edit----

We went internal testing and fixed a lot of balancing issues. The game was too hard, but not in good terms more likely unfair. We did some changes to make it more fair while keeping it fun.

We want to try and squeeze at least one more enemy, totalling up 6 and probably make some tweaks to the existing ones. It is really close to deadline but i think adding one more will be cool if we can make it :) also missing ending screens and possible music tweaks!

We went for a final map a bit different from the first ones, it will be familiar to those who played SMB but with a little twist to it!
vnsbr
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Re: Wolf Spirit - Trials of the wolf clan

Post by vnsbr »

while we are not ready for some gameplay action here are some attacks zolio did for the game.

we are only keeping one, can you guess which?
attack3.gif
attack3.gif (2.49 KiB) Viewed 15413 times
attack2.gif
attack2.gif (3.47 KiB) Viewed 15413 times
attack1.gif
attack1.gif (2.51 KiB) Viewed 15413 times
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dink
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Re: Wolf Spirit - Trials of the wolf clan

Post by dink »

I like Attack2 the best, so I chose that one. attack1 (last animation) second-best, attack3 (first animation) least/not very much
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