Posted: Sun Oct 15, 2006 2:11 pm
I think tepples is right. I've always done my tigonometry tables by hand (well, for a circle of 16 points I've used so far this isn't much an issue), and the same with my 384 entries frequency table I use in my most advanced sound engine (I made the values with M$ excel, and how BORING it was to align all these values to be usable).
The only compression I've used up now are DTE and RLE, wich are do-able by hand.
But I'll learn C when I'll get some time. Maybe I could go with some basic, but I have to learn C later anyway to write high quality tools and GBA games.
The only compression I've used up now are DTE and RLE, wich are do-able by hand.
But I'll learn C when I'll get some time. Maybe I could go with some basic, but I have to learn C later anyway to write high quality tools and GBA games.