Goose2k wrote: ↑Sun May 16, 2021 2:59 pm
Hadn't seen that before but those puzzles look insane. I think there was a nesdev compo game with similar mechanics. I forget the name.
There've been a lot of sliding tile puzzles over the years. Sokoban is certainly one of the oldest.
Goose2k wrote: ↑Sun May 16, 2021 3:43 pm
Tui has been working on new songs to go with the new level tilesets. I can't figure out how to embed them on this forum, but you can give a listen here:
Embeds aren't allowed. (Personally, I like it that way).
I like the music visualization tool. Is it public?
I put together a short video showing how levels are built in Witch n' Wiz. It's targeting a specific version of the game for outsourcing levels so the workflow is slightly different (it has all the real level stripped out), but I thought it might be interesting regardless.
dink wrote: ↑Thu Jun 10, 2021 9:44 pm
Neat! Is this editor going to be available for public consumption?
I think so. It requires rebuilding the ROM though so it's a little tricky to distribute without giving away the whole game. There is a small little beta going on the discord if you want to join.